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I am getting constant Digital Performer crashes using DP 9.02 and VEPro 5.4.14074 on a Mac Pro. I have been using this combination for a few months without this problem but today DP crashes almost every time I hit Play. The crash report points to VEP MAS as the plugin causing the crash. I have numerous instances of VEP MAS in my sequence connecting to 3 PCs. VEP is not crashing on the Mac or the PCs.
You write that MOTU has reported a bug—is that specfically related to DP 9 and VEP 5?
I tried opening the DP file in 8 and the crashes continue. This is the same DP file that was working fine yesterday in 9. The crashes occur seemingly randomly. The sequence can play for 60 bars and then crash or play for 1 bar and crash.
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Motu has confirmed some bugs in the DP engine, an update is on the way.
Martin,
MOTU just released DP 9.1. This may have been the update you were referring to...but in general I have found using the latest VEPro 5.4.14074 (MAS version) with the new DP 9.1 to be NOT as stable and not as efficient than when I was using DP9.02. This may be a DP problem of course because they completely changed how their audio engine works in this update with their new "nextgen / pregen" feature. The setting for that is turned off by the way for all VEPro5 plugins and they are set to run in "real time" in DP becaue they know it will not work well with it. But regardless ther is still something else going on and you all may have to get together with MOTU about this DP 9.1 verison and figure out why on large "film scoring" orchestral templates...using VEPro5 is spiking my CPU more and not very usable like it was in 9.02. And this is on a MacPro 5,1 12-core with 64GB RAM running Mavericks OS10.9.5. I use to be able to set the VEPro instances buffer to "2 buffers" each (running 6 instances in DP V-Racks)....but with that same setting in DP 9.1 and nothing else changed, I was getting severe audio waveform dropouts in all audio coming into DP from VEPro when the transport was actively playing or recording MIDI or audio. Audio coming into DP while the transport was stopped was fine. I have now had to set all VEPro instance buffers to a setting of "4 buffers" to get rid of waveform dropouts...but of course this affects latency greatly.
Please check in with the MOTU folks about getting VEPro5+ working solid with DP again. Till then, I will have to go back to DP 9.02 to get my solid template and machine runnnig smooth again.
Brian Ralston
Los Angeels, CA
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I can report the following-
1) No cpu improvement on a session that uses VE Pro for most of it's VIs. It is actually possible cpu performance has gone down. Unfortutely, the update over wrote my 9.02 version, so toady I will re download 9.02 and will advise if I have additional data.
2) Audio glitching while undoing or creating looped sections in DP for editing.
3) Changing VE Pro buffers from 0 to 4 results in VE Pro playing behind the beat. (it was mentioned at one of the forums that VE seemed to work better at buffer of 4 so I tried it).
4) I am pretty sure I am going back to vers 9.02
Question- Does Vienna anticipate cpu improvment in VE Pro projects using the new DP audio engine once all bugs are removed? I am wondering if the main beneft will mostly likely be obtained by placing VIs inside DP itself. I run my VE Pro on one machine
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Same here - lots of issues.
My playback meter goes up to 50% when playing a project with only a few instances of Kontakt loaded, which didn't happen in 9.02.
Still can't freeze in DP using VE Pro if the incoming channels are not 1/2. 3/4 or above and the freeze doesn't work.
UPDATE: I updated to El Capitan and this seems to now work. Much weirdness! Loving the new VE Pro though.
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