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  • I just tested MIR/GPU on latest version of LogicPro and Reaper on the latest version of Sequoia 15.1.1

    Consistent instant crash when switched to GPU as well...

    sound device: MetricHalo ULN8 using MHLink at 128samples


  • Hi @bcslaam, we'll arrange a call with VSL developers to get things fixed we can fix. I believe the new VST3-based host support issues, AMD 7900 XTX and Apple M4 could be fixed. I am not sure about the rest of the issues if anything. Perhaps it just requires the update of our library and the VSL's afterward, we'll take a look into that.


  • @Sasha-T said:

    Hi @bcslaam, we'll arrange a call with VSL developers to get things fixed we can fix. I believe the new VST3-based host support issues, AMD 7900 XTX and Apple M4 could be fixed. I am not sure about the rest of the issues if anything. Perhaps it just requires the update of our library and the VSL's afterward, we'll take a look into that.

    Hi, I looked back in this topic just now. Believe me or not (you can check it for yourself) but the first message about an GPU Powerhouse update was on February 6 2024!!! Now it's November 11 and still the update is floating somewhere between GPU Audio and VSL. I wonder if the update is coming our way before February 6 2025!!!


  • @Mary said:
    @Sasha-T said:

    Hi @bcslaam, we'll arrange a call with VSL developers to get things fixed we can fix. I believe the new VST3-based host support issues, AMD 7900 XTX and Apple M4 could be fixed. I am not sure about the rest of the issues if anything. Perhaps it just requires the update of our library and the VSL's afterward, we'll take a look into that.


    Hi, I looked back in this topic just now. Believe me or not (you can check it for yourself) but the first message about an GPU Powerhouse update was on February 6 2024!!! Now it's November 11 and still the update is floating somewhere between GPU Audio and VSL. I wonder if the update is coming our way before February 6 2025!!!

    I've been watching GPU audio for some time and I'm not getting a good impression from them. It seems they are not delivering anywhere. They announced a partnership with Audio Modeling SWAM a year ago and nothing has been released yet. I don't see any kind of announcement from SWAM that a GPU Audio product is forthcoming.

    I'm beginning to doubt the veracity of their company.


  • @bcslaam said:

    I just tested MIR/GPU on latest version of LogicPro and Reaper on the latest version of Sequoia 15.1.1


    Consistent instant crash when switched to GPU as well...


    sound device: MetricHalo ULN8 using MHLink at 128samples

    Same case. Using the Mac mini (15.1.1) M4 pro I just bought to use MIR PRO 3D With POWER ...


  • @Sasha-T said:

    Hi @bcslaam, we'll arrange a call with VSL developers to get things fixed we can fix. I believe the new VST3-based host support issues, AMD 7900 XTX and Apple M4 could be fixed. I am not sure about the rest of the issues if anything. Perhaps it just requires the update of our library and the VSL's afterward, we'll take a look into that.

    Same crash on my Mac mini M4 pro (15.1.1) slave in the Vienna Ensemble Pro 7 host. Crash on GPU. Hope it wont get to much time to Fix.


  • last edited
    last edited

    Hi everyone!

    We had a chat with VSL developers,

    We know why crashes happen for Windows users: we shipped a Control Panel that was not necessary but a very good optional component that allows Windows users who has multiple GPUs to choose which one to use, and it is hardly dependent on the other libraries such as HIP, that make our GPU code run. Speaking in simple words, we'll fix that issue and it should not be a problem in the future.

    The M4 issue hasn't been investigated yet, but I believe this lies in the hard dependencies of Mac OS X version <> Metal version that is shipped for M4 units (yes, Apple ships things badly for Metal) which breaks our code. For comparison, this doesn't happen on Windows, but we can patch it too, after the Windows issue patches.


  • Hey guys, just a quick heads up work in progress on both ends.


  • The new binaries are out and sent to VSL, now they should re-integrate them and run some QA/tests before delivering them to the user end. We fixed most of the problems, however, my M4 system is still somewhere on the way from China to the U.S., so I haven't tested the Macbook fix yet... I hope we can make some holiday season presents for everyone.


  • I'll receive my M4 machine in the following days, so we'll address the new M-Silicon / Metal issue in early January