Vienna Symphonic Library Forum
Forum Statistics

194,434 users have contributed to 42,921 threads and 257,969 posts.

In the past 24 hours, we have 5 new thread(s), 13 new post(s) and 71 new user(s).

  • 16 GB and internal HDD's here... This happens even if there's only one active Synchron Player, and barely anything in RAM. I'd be surprised if this were a memory related issue.


  • Just tried this in Cubase 10.0.30, with the exact same results. IR does not record when freezing VSTi track, and needs to be reloaded when rendering in place, or exporting non-real time. Any updates on this. Thanks!


  • Are there specific impulses for Smart Spheres or FX Strings? The only thing showing is the Epic Orchestra set here.
    Latest versions, incl of VEP 7.


  • Installed latest Synchron Player (1.1.1657) - Same problem still exists.

    I have noticed the following: When I freeze the instrument channel (using Cubase 10.0.03) and check "Unload Instrument When Frozen" the IR's are not rendered in the resulting audio file, but when I unfreeze the track the IR's are present in the Synchron Player Mixer (and are audible). When I freeze the instrument Channel and do NOT check "Unload Instrument When Frozen," the IR's are not rendered in the resulting audio file, and are missing in the Synchron Player upon unfreezing. Not sure if this can help to pinpoint the problem, but figured it's worth a shot...

    "Render in Place" and non-realtime export still behave the same as previously mentioned.

    Without the ability to freeze VSTi's to conserve resources, I'm not able to use larger templates, which renders the current Synchron Player (on my setup) unusable. Would love to get this figured out rather sooner than later. Any response by VSL is much appreciated. Thanks much!!


  • last edited
    last edited

    Hi civilization 3, 

    @civilization 3 said:

    Are there specific impulses for Smart Spheres or FX Strings? The only thing showing is the Epic Orchestra set here.
    Latest versions, incl of VEP 7.

    => FX Strings don't have any IRs, as they were recorded with multiple mics.

    => Smart Spheres were created without IR as well. 

    Best, 
    Paul


    Paul Kopf Product Manager VSL
  • HI casual-t, 

    We will investigate, hope this can be fixed soon. 

    Best, 
    Paul


    Paul Kopf Product Manager VSL
  • last edited
    last edited

    @Paul said:

    We will investigate, hope this can be fixed soon. Best,Paul
    Thanks, Paul. Much appreciate the help. I have a job coming up in August, for which I'd like to use the Synchron SE. Hopefully we'll be able to get this sorted before then. Best, -T

  • Just a friendly bump... Trying to get this sorted. Much appreciate the input.


  • Hi,

     

    i have the same problem in Cubase 10.0.30.

    I can only perform a real-time rendering.

    I have re-done the same project in Studio One 4.5 and there is no problem there.

     

    Peter


  • Same problem here with Synchronized Dimension Brass here. Not only missing IR when render in place, the IR is missing when connect to VEP with new project. Cubase 10.0.30, Latest version of Synchron player, VEP 6.

  • Update: Same behavior with latest version of SYNCHRON Player... 1.1.1680


  • Hi all,

    We were able to reproduce the problem with the missing/vanishing IR´s in Cubase with the VST2 version of the Synchron Player plug-in (VST3 seems to be fine though) and the issue is currently being investigated - thanks for your (ongoing) patience!

    Best, Marnix


  • last edited
    last edited

    @marnix said:

    Hi all, We were able to reproduce the problem with the missing/vanishing IR´s in Cubase with the VST2 version of the Synchron Player plug-in (VST3 seems to be fine though) and the issue is currently being investigated - thanks for your (ongoing) patience! Best, Marnix
    Hi Marnix, Excellent news. Hopefully this will lead to finding a solution of this issue. Thanks to all at VSL for their (continued) hard work. -T

  • Hi,

    I have a quick question: Why are you using VST 2?

    Best, 
    Paul


    Paul Kopf Product Manager VSL
  • last edited
    last edited

    @Paul said:

    Hi,

    I have a quick question: Why are you using VST 2?

    Best, 
    Paul

    I'm not (see attached)...


  • Hi, 

    Good to know. Like Marnix wrote, we could only reproduce this with VST2, but we will check again. 

    Thanks, 
    Paul


    Paul Kopf Product Manager VSL
  • Hello guys,

    I have the same problem here, and after many tries I noticed :

    A few Ir disappears when I change the Asio guard setup in Cubase or the Sound card Asio buffers.

    Hope that helps

    Best

    Ole


  • Hi, 

    Quick update: This bug is already fixed and will be part of the next software update (should be in the next days). 

    If it's urgent, please contact us via support@vsl.co.at, I will send you the current beta version. 

    Best, 
    Paul


    Paul Kopf Product Manager VSL
  • Tested the beta in Cubase 9.5 & 10.0.30... Freeze/unfreeze, render in place, realtime and non-realtime mixdowns work perfectly now! A big thanks to Paul and the VSL team for getting this done.

    Best,

    -T


  • last edited
    last edited

    @casual-t said:

    Tested the beta in Cubase 9.5 & 10.0.30... Freeze/unfreeze, render in place, realtime and non-realtime mixdowns work perfectly now! A big thanks to Paul and the VSL team for getting this done. Best, -T
    Did you test it within VEP 6 (or 7) or creating instrument track in Cubase? The current version of Syn player doesn’t work well inside VEP 6 during exporting offline in Cubase, Cubase just stop responding.