Hi,
i have the same problem in Cubase 10.0.30.
I can only perform a real-time rendering.
I have re-done the same project in Studio One 4.5 and there is no problem there.
Peter
194,424 users have contributed to 42,920 threads and 257,967 posts.
In the past 24 hours, we have 4 new thread(s), 11 new post(s) and 74 new user(s).
Hi,
i have the same problem in Cubase 10.0.30.
I can only perform a real-time rendering.
I have re-done the same project in Studio One 4.5 and there is no problem there.
Peter
Hi all, We were able to reproduce the problem with the missing/vanishing IR´s in Cubase with the VST2 version of the Synchron Player plug-in (VST3 seems to be fine though) and the issue is currently being investigated - thanks for your (ongoing) patience! Best, MarnixHi Marnix, Excellent news. Hopefully this will lead to finding a solution of this issue. Thanks to all at VSL for their (continued) hard work. -T
Tested the beta in Cubase 9.5 & 10.0.30... Freeze/unfreeze, render in place, realtime and non-realtime mixdowns work perfectly now! A big thanks to Paul and the VSL team for getting this done. Best, -TDid you test it within VEP 6 (or 7) or creating instrument track in Cubase? The current version of Syn player doesn’t work well inside VEP 6 during exporting offline in Cubase, Cubase just stop responding.
Did you test it within VEP 6 (or 7) or creating instrument track in Cubase? The current version of Syn player doesn’t work well inside VEP 6 during exporting offline in Cubase, Cubase just stop responding.
My testing only involved instrument tracks within Cubase. I'm not using VEP in my current setup.
-T
Hi holywilly,
We're currently investigating Cubase a bit more, feel free to contact us, we will send you current beta versions to check on your side: support@vsl.co.at
Best,
Paul
Just installed the beta version of the Synchron Player and use it within the VEP 6, it just make everything extremely buggy (eg. some of my Synchron Player instruments produce no sound, beach ball is frequently rolling when doing any action in Cubase Pro).
Now I'm rolling back to the latest version from VSL and really hope the newly update version will be bug free, perhaps.