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  • William,

    I know this was for Dietz, but I'd like to throw up a couple of things I see.

    I'm using mostly one reverb for most of my basic mixes and sometimes finals. If not then two instances of the same reverb with slightly different EQ settings, so I can maniupulate the "placement" much better. It works fine in most cases, and I dont do much more do to time I want to spend composing. (Tho I'm spedning time creating impulse responses from different reverb settings for myself, to make things go quicker). Still I dont consider my approach the best way to create a virtual room.

    One must remember that reverbs are still just simulations of ambient responses, and they will never account for the direction that sound travels according to specific instruments. The bells on brass instruments for instance, force specific frequencies to move in particular directions at louder volumes. This is why I always try and emulate "slap back" with the horns. You'lre NEVER get this effect without a sperate reverb or delay in my experience, unless you are using an impulse that was taken with monitors directed at the back wall (and I'm not even sure if that will work, but it should). I dont consider Impulse response technology "reverb", because its more than that. Its akin to what sampling is to synth sounds (impulse=sample, reverb=synth).

    Of course this all depends on the size of the room you are trying to emulate and the arrangement of the music [[[[:)]]]]

    I'm sure Dietz has his own thought, and thats whats amazing about discussions like this. We all hear different things. We can get techie all we want, but in the end its about what all of us hear, and its so different from person to person sometimes. There are somethings that we can focus on as a whole, tho [[[[:)]]]] Like, how the onboard reverbs on Keyboards generally suck [[[[:)]]]]


    Netvudu,

    I haven't found a software reverb I'm totally sold on, but combinations are pretty nice.. If you're looking for a "single solution" right now it will have to be hardware IMO.

    I'm even getting fine results with a Roland VS-1680 FX card's reverb. I only keep this unit because I like the reverb [[[[:)]]]]. Its a hard disk recorder that I bought quite some time ago. I now use it as an aux mixer of sorts The reverbs are great, but are easy to overload. However keeping the volume levels down on the sends, and cranking up the outs works really well.

    Lexicons are great too. You can get a better "stage" sound out of them, and they also have great decays.

    If you MUST use plug in verbs, I'm not sure. I like the ren verb sometimes, and hate it other times. It can really muddy up tracks, but using some multiband compression or jsut some good EQ can help it out tremendously.

  • Thanks, King, I couldn't put it better.

    /Dietz - Vienna Symphonic Library

    /Dietz - Vienna Symphonic Library
  • That's a great idea with the "slapback" on brass and you're exactly right about the sound being directed forcefullly by the bell, as opposed to the more passive movement of some other instruments.

    Thanks for the great tips.

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    @Netvudu said:


    So to sum thngs up: If I was in a uninhabited isle with just one PC, VSL and ONE REVERB (it can be DX or VST) which one would you choose?


    I do digital recording and mastering, and there are a couple software reverbs that have served me very well. One is Ultrafunk ReverbX. Check them out at www.ultrafunk.com. At $50, this utility is a steal. Comes with both VST and DX versions. Sounds great.
    The other one is the Timeworks Reverb. They're at www.sonictimeworks.com. I don't own they're reverb (I ended up going with Ultrafunk) but I downloaded the no-limitation-demo-for-14-days and it sounds incredible. Only comes in DX.
    So take your pick. These are the best, IMHO.

    ~Chris

  • thanks Chris. I´ll check those.

  • I tried the VB Aphro reverb and it is VERY lush

    to check...

    http://vbaudio.jceinformatique.com/down_vs3_aphrov1.htm

    Geert.

  • Well I should be infamous by now for any people that have listened to my compositions that were on Northernsounds.com. The reverb that was on all of em was horrible, even though the compositions themselves were not all bad. I am using acoustic mirror, but it always sounds too wet or too dry. Also, how can you make it so you can route out channel directly through acoustic mirror?

    Thanks in advance

  • The best option is to record each section (or each instrument if you're real picky) to an individual track, then use an app like Vegas to do your mixing.

    You can then use Aux Sends to a specific Bus with acoustic mirror on it. This way you can mix and match dry signals to the west signals, as well as deal with panning. I'd also use some reverb (sound stage) on each channel with early reflection data to create a "stage", then aux send that signal to acoustic mirror.



    I'm not sure you got any of that.....since there are some general "mixing" terms there.

  • Ok well I understand pretty much all of that, except how do I import stuff like Cakewalk FX3 into GS so I can use it in realtime?

  • CakeWalk FX3 ("SoundStage") is a DirectX plugin that can be used in most PC sequencers, like Logic, CakeWalk, Cubase VST & SX. (in the audio part). Can also be used in applications commonly used for mixing only (Vegas) and mastering (Wavelab, SoundForge, etc).

    GigaStudio does not support DirectX plugins.

    I can use SoundStage "live" on input signals coming into Logic from Giga PC's. No problem to run a few separate instances simultaneously. Does require a fairly "serious" setup though...

    Regards,
    Peter

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    @Peter Roos said:

    I can use SoundStage "live" on input signals coming into Logic from Giga PC's. Peter


    hej Peter
    I've been trying to do that with to my Sonar - but with no luck.
    I can't stream directly from my Giga PC into the Sonar and apply
    fx's live, so now I'm very curious:
    How do you do it? Please enlighten me

    Bjarne

  • Logic simply has special audio objects for this, that you can add into your audio mixer window. I have 3 Adat inputs, so I have setup 12 stereo inputs in total (4 per light pipe input). These input channels can have inserts as well as sends to any busses.
    The moment I arm an audio TRACK the corresponding INPUT channel is disabled (that is, its output and FX sends are muted - although I believe that its inserts are still applied).

    I recently purchased Cubase SX (crossgrade) and have set up a similar mixer, so it can be done with SX as well. Maybe Sonar users can jump in here to say if Sonar in principle has the same feature.

    SoundStage can be used as an insert on a stereo input channel, or as an insert on a dedicated bus, in which case you'd have to set it to 100% wet (to avoid any risk of phasing and comb-filtering due to any plugin delay).

    Hope this illustrates the approach a bit. BTW, I think this is a great approach for working with both Midi and Audio on the same time-line. Can't imagine that using an external multi-track app like Vegas can deliver the same syncing and project management.

    Regards,

    Peter

  • Hi Peter
    Thanks - I don't know if there is a similar functionality in Sonar but
    I'll try and experiment.

    Bjarne