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    @Headlands said:

    One question: I'm able to get this to work perfectly for the first port in VE Pro (which is Strings in my template), but I can't get any MIDI going to the second port (Brass in my template). I tried MIDI bus 2 and bus 1, with no luck. Is there something I might be missing? 

    Make sure the following settings match, as pictured:

    https://imgur.com/x57kq5Z

    Essentially:

    When using MIDI Bus/Port #1, the following settings should be made:

    In REAPER's Send configuration window:

    MIDI: [All] and [Channel #]

    In Ensemble Pro:

    Port: 1 Channel: [Channel #]

    Once you want to expand beyond 16 instances and use Bus/Port #2 and beyond, REAPER's syntax gets a little confusing.  I'll use examples:

    Let's say you want the track to receive MIDI data on Bus #2, Channel 12.

    - Set REAPER's Send configuration for that track to:

    MIDI [All] -> [Bus 2, 2/12]

    - Then, set Ensemble Pro's settings to:

    Port: 2 Channel: 12

     

    Hopefully that clears it up and fixes your problem!

    - Sam


  • Also, there's a little obscure pair of settings that might be the culprit of Bus 2 and beyond are not working.  Do the following:

    - Open the Ensemble Pro Server FX window in REAPER.  Make sure you are using the VST3i version of the Ensemble Pro Plugin.  As far as I'm aware, Ports/Buses beyond #1 won't work in REAPER unless it's VST3 (this might have been fixed in REAPER 6).

    - Click on the button in the top right part of the window that says something like "2/64" out.  It will open a window with a grid.

    - On that new window, click the small button that says I/O, again in the top right.  You'll get a drop down menu.

    - In that menu, you need to change a few settings.  They are:

    • Midi Input -> Map REAPER MIDI Buses to VST3 MIDI Buses
    • Midi Output -> Map VST3 MIDI Buses to REAPER MIDI Buses

    Make sure both those are checked.  Once they are, Buses 2 and up will interact correctly with Ensemble Pro, allowing you to have 256 separate instruments in a single Ensemble Pro instance.  Yay!


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    @Seventh Sam said:

    Also, there's a little obscure pair of settings that might be the culprit of Bus 2 and beyond are not working.  Do the following:

    - Open the Ensemble Pro Server FX window in REAPER.  Make sure you are using the VST3i version of the Ensemble Pro Plugin.  As far as I'm aware, Ports/Buses beyond #1 won't work in REAPER unless it's VST3 (this might have been fixed in REAPER 6).

    - Click on the button in the top right part of the window that says something like "2/64" out.  It will open a window with a grid.

    - On that new window, click the small button that says I/O, again in the top right.  You'll get a drop down menu.

    - In that menu, you need to change a few settings.  They are:

    • Midi Input -> Map REAPER MIDI Buses to VST3 MIDI Buses
    • Midi Output -> Map VST3 MIDI Buses to REAPER MIDI Buses

    Make sure both those are checked.  Once they are, Buses 2 and up will interact correctly with Ensemble Pro, allowing you to have 256 separate instruments in a single Ensemble Pro instance.  Yay!

     

    THAT was it - I had forgotten about that. Thank you again good sir.


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    @Seventh Sam said:

    Also, there's a little obscure pair of settings that might be the culprit of Bus 2 and beyond are not working.  Do the following:

    - Open the Ensemble Pro Server FX window in REAPER.  Make sure you are using the VST3i version of the Ensemble Pro Plugin.  As far as I'm aware, Ports/Buses beyond #1 won't work in REAPER unless it's VST3 (this might have been fixed in REAPER 6).

    - Click on the button in the top right part of the window that says something like "2/64" out.  It will open a window with a grid.

    - On that new window, click the small button that says I/O, again in the top right.  You'll get a drop down menu.

    - In that menu, you need to change a few settings.  They are:

    • Midi Input -> Map REAPER MIDI Buses to VST3 MIDI Buses
    • Midi Output -> Map VST3 MIDI Buses to REAPER MIDI Buses

    Make sure both those are checked.  Once they are, Buses 2 and up will interact correctly with Ensemble Pro, allowing you to have 256 separate instruments in a single Ensemble Pro instance.  Yay!

    THAT was it - I had forgotten about that. Thank you again good sir.

    No worries.  I guess the trade off for REAPER's flexibility is the interface is a little...unintuitive 😊

    I recommend saving those settings into a track template so you never have to deal with it again.

    - Sam


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    Thank you for your original post Sam.

    I was close to pulling my hair out over this.

    Many thanks!   👍👍👍


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    @Rellek said:

    Thank you for your original post Sam.

    I was close to pulling my hair out over this.

    Many thanks!   👍👍👍

    You're welcome!  Glad to have helped.


  • Hey - Just a thank you for the tip about using the VST3i version of the plugin as well as NOT using the Event Plugin. I was using both the 'wrong' vst version as well as the event plugin and not getting anywhere fast. I also agree that routing inside Reaper is very much 'non-intuitive' at first... :-D


  • Thanks Sam ,

    very useful tip . One Question : 

    I tried to set up a send  to an fx on a track that sends the midi data to VE Pro. After that, the track doesn't seem to send the midi data anymore. Is there a workaround for sending the midi data to VE Pro with a track, receiving audio from VE Pro on the track and additionally sending it to an fx?

    Thanks and greets 

     

    Markus 


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    Hi,

    Reaper 7 now supports 128 buses/16 ports compared to Reaper 6 only 16 buses/16 ports. But it doesn't seem to work above bus 16. No midi on 17/1+ for me. I checked "Map Reaper MIDI Buses to VST3 MIDI Buses" in I/O for both input and output. VEPro7 Server is set to 48 midi ports per instance and VEPro VST3 plugin to 48 midi ports too.

    Anyone?

    Thanks.

    Matej


  • ErisnoE Erisno moved this topic from Vienna Instruments Pro on
  • I'm having some issues with the mod wheel when i set it up like this :




  • @justjero said:

    I'm having some issues with the mod wheel when i set it up like this :





    turns out you can't have omni selected with sine player