DG -
WHy are your posts in BOLD and CAPS?
Of course, maybe you are just that sort of guy, but I can't help wondering.
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Hi DG,
Sorry for this, I really did not mean to start an argument. Please accept my sincere apologies.
Once again thanks for the insight and help and I do sincerly apolgize to you if in any way I offended you.
Sorry!
Dave
I strongly disagree. I have had all sorts of trouble with the UI on VE. It's cost me countless hours of lost time because buttons stop working, or they show up in odd places, and some don't show up at all. My guess is that there's some sloppy coding behind the way the UI works. When I added the SE Plus articulations to my SE library, I had to reprogram my ENTIRE template because a bunch of UI buttons quit working when I loaded my old template. It's defiinitely buggy.@William said:
There is no "problem with the user interface." Except in your mind.
rgames
I add my voice to the community, this is very annoying problem we suffer every minute.
As old programmer, I see this problem will not cost VSL development team more than few lines of code to set the focus to the host main window. Please update the tool ASAP and after that see how to solve the problem of the two step UI.
@Emperor said:
DG
Please let one of your programmers share this discussion with us.
We have some suggestions regarding the UI.
Thanks.
Huh? I don't have any programmers. What are you talking about?
Ah, I see. You think I work for VSL. Nope, not a chance. They can't afford me. [;)]
Look guys, I'm not saying that the current system isn't a problem for you. I'm just trying to point out (within my limited understanding) why it works the way it does.
DGPerhaps if you work with templates the switching between DAW and VI or VE may be less of an issue as you don't have to do it much!
When you have an evolving project that may not suit a straight orchestral line-up so are creating matrixes and patches from scratch then the current set up add a considerable, and at times very frustrating, overhead.
Along with 64 bit support this is right up there as a feature request.
Julian
Sorry for the previous irritating post - I was myself irritated by the tone of this, as it seems to blame the wrong equipment.
This has got to be a problem WITH LOGIC because I have never had anything remotely like this happen even once in standalone multiple instance Forte racks. In fact nothing has ever gone wrong with the program at all.
Can I just make a request?
Previous version of the Plug-in, if I open the interface, it take me back in the instruments articulation list [or last edit page] so If I want to change articulation, I don't have to browse/open directory of articulation list again...
For example, If i load patch Solo violin universal, then later I want to add portamento, open the plug in, I wish to have the solo violin directory ready so I just load the portamento next to the legato... don't have to click bunch of arrows...
Current version is NOT, it don't remember where the previous patch I load, please bring it back [or do I missing something]?
thanks
Sonny
I run VE2 standalone on XP64 and suffer many interface bugs. FWIW, I had exactly the same problems with VE3 standalone when I tried it. So the standalone version does not, in fact, work ok.
It only happens with large memory usage (e.g more than 3 GB), so it's probably a case of sample memory overwriting the memory space used by the UI elements. The fact that it happens at the 3 GB mark hints to me that it has to do with some sloppy coding regarding the switch from 32-bit to 64-bit. But I'm no programmer...
I can confirm the issue with multiple instances of VE - I could never get them to work. Major pops and clicks in the audio with only a few tracks running. CPU usage increases very rapidly with two instances - it's much lower with the same number of voices on a single instance.
rgames
Hang on a minute. there are multiple different problems being discussed here. I think that they should be separated pout. Please correct me if I've got this wrong: