@LGeist110 said:
To make dry libraries like the VI Series sound like a room, you need a convolution reverb, not an algorithmic one
This is a very shortcoming answer. The choice of reverb depends on what you want to achieve. If you want as a result a famous chamber concert or symphony, than an convolution reverb catering to orchestral rooms is great and then MIRPRO3D is unmatched in results.
If you have a mix that is hybrid, with synth, other samples or close-by voices like singers than an "algorithmic" reverb can be the better choice. It needs experimenting and a lot of reverb plugins to compare. One of my first Go-To Reverb next to MIR3D is a plate reverb. In very small doses, it makes any instrument sound like you sit close by but it still resonates. Then I go through more traditional reverbs to hybrid and experimental ones like Arturia Fragments.
If it still sounds bad, use "Valhalla Shimmer" - this makes every sound sounding great, until the last echo fades out. π
My tip for the most uncommon reverb is Wave's Abbey Road Echo Chamber: It bringes the last symphony orchestra back to the roots and even today sounds surprisingly different. It also teaches you how - in the old days - reverb was done the "old school" way.
So, the usual answer is : It all depends - what you want to achieve.
And to come back to the original topic of VI instruments: The base of all these possibilities is to have absolutely dry sounds so that the choice of virtual rooms is yours. .
Too old for Rock n Roll. Too young for 9th symphonies. Wagner Lover, IRCAM Alumni. Double Bass player starting in low Es. I am where noise is music.