Hey all,
I am nearly done with a big template and noticed that my Kontakt 7 instances don't fully load when I open my project. It loads most of it, but somehow about 15-20gb of Kontakt instruments get stuck in limbo of a red or yellow purge status. I can confirm it thinks it's done loading because the voice memory used in the engine tab is static.
However, if I use File-Purge All instances - Reload All, then it kicks it back off and slowly loads the rest of the 15-20gb of patches into ram and everything shows as loaded as expected.
Is this a known issue/bug? I'm new to VEPro but though a session would save the states and the patches would load based on Kontakt preload buffer settings upon opening.
If this is known is there a way to shortcut hitting that combo to ensure opening the session loads it fully as it was saved?
It happens with seemingly random patches ranging from LASS, OT WW, and OT Metropolis ARK and usually on the later instances.