@Andreas8420 said:
Hi Sasha,
The situation may not be as straightforward as it may seem. Of course, we understand that the user's Reaper test would entirely point toward Cubase/VST3 and VSL, but I am literally running Cubase here right now as we speak. It's an almost identical setup.
VST3 of MIR Pro 3D in Cubase 13 with GPU Audio enabled, processing without issues. Major difference seems to be my 3000 Series Nvidia card vs the user's 4000 Series Nvidia card. Cubase is one of the most widespread sequencer in our shared user base (MIR + GPU Audio), but less than a handful of people reported the issue in question: "Hit GPU Button = CRASH"
But our devs already talked to the Cubase guys earlier this week, thinking about a way to get plugin crash reports pushed to plugin devs.
Hi @Andreas8420, I totally get your point but nothing happens on the GPU side, we just provided a convolution processor, that you guys call whenever needed, and that's it. The way our processor is initialized is on the VST3 API end and as far as any other DAW succeeds, it has nothing to do with our module especially if there is a new DAW version that appears that breaks something that worked before whereas the other DAWs work.
We are always open and happy to help any time, - let us know and send a report and we'll fix it, it's just clearly not on our end, as I believe.