Vienna Symphonic Library Forum
Forum Statistics

200,277 users have contributed to 43,195 threads and 259,063 posts.

In the past 24 hours, we have 1 new thread(s), 2 new post(s) and 70 new user(s).

  • +1


  • Someone please correct me if I'm wrong on this. (I'm a hobbyist). But in reading through the information/marketing for the Synchron-ized libraries, it seems that you can disable the reverb, and place the instruments in MIR Pro 3D, just the same as you do with a VI Pro/MIR Pro combination? Achieving the same sound? From this website:

    "But these instruments are much more flexible. By turning off the internal convolution and algorithmic reverb of the Vienna Synchron Player the instruments of these libraries can be placed in any virtual acoustic environment, and most perfectly in the rooms provided by Vienna MIR Pro 3D"

    Personally, I'm a VI Super Package/Mir Pro 3D user. I was planning on getting everything synchronized when the package is complete. Until I read this thread, I was assuming I would be able to achieve the same exact sound as the VI/Mir combo?


  • last edited
    last edited

    @JDKasunic said:

    Someone please correct me if I'm wrong on this. (I'm a hobbyist). But in reading through the information/marketing for the Synchron-ized libraries, it seems that you can disable the reverb, and place the instruments in MIR Pro 3D, just the same as you do with a VI Pro/MIR Pro combination? Achieving the same sound? From this website:

    "But these instruments are much more flexible. By turning off the internal convolution and algorithmic reverb of the Vienna Synchron Player the instruments of these libraries can be placed in any virtual acoustic environment, and most perfectly in the rooms provided by Vienna MIR Pro 3D"

    Personally, I'm a VI Super Package/Mir Pro 3D user. I was planning on getting everything synchronized when the package is complete. Until I read this thread, I was assuming I would be able to achieve the same exact sound as the VI/Mir combo?

     

     

    A great point, I myself have this question, Im looking for the ideal VSL for me and I really need to understand this... Could we buy the synchronized, turn off the reverb and just use it like the normal VI, this way having both worlds? Please help us more experienced users..
    Thanks!


  • last edited
    last edited

    @JDKasunic said:

    Someone please correct me if I'm wrong on this. (I'm a hobbyist). But in reading through the information/marketing for the Synchron-ized libraries, it seems that you can disable the reverb, and place the instruments in MIR Pro 3D, just the same as you do with a VI Pro/MIR Pro combination? Achieving the same sound? From this website:

    "But these instruments are much more flexible. By turning off the internal convolution and algorithmic reverb of the Vienna Synchron Player the instruments of these libraries can be placed in any virtual acoustic environment, and most perfectly in the rooms provided by Vienna MIR Pro 3D"

    Personally, I'm a VI Super Package/Mir Pro 3D user. I was planning on getting everything synchronized when the package is complete. Until I read this thread, I was assuming I would be able to achieve the same exact sound as the VI/Mir combo?

     

    A great point, I myself have this question, Im looking for the ideal VSL for me and I really need to understand this... Could we buy the synchronized, turn off the reverb and just use it like the normal VI, this way having both worlds? Please help us more experienced users..
    Thanks!

    Afaik, the Synchron-ized versions are basically the VI version provided with the Synchron Stage Impulse Responses. You can turn off the reverb and use it almost like the VI version, but with Synchron Player UI. That said, in terms of realtime playability, I still find the VI version better than the Synchron-ized versions, specially when it comes to legato and performance trills. 

     

    Personally, I decided to use VI's with the Vienna Instruments Pro, with the MIRx extension for Synchron Stage, and keep the Synchron Player to the new Synchron libraries that actually have multiple microphones and benefit a lot from its UI layout.


  • Giun: Thank you for your reply, that sounds great! Or isn't it? I'm a beginner, therefore could you please explain what real time playability is and elaborate a bit on that point? Thanks! 


  • last edited
    last edited

    @Mayyar Namek said:

    Giun: Thank you for your reply, that sounds great! Or isn't it? I'm a beginner, therefore could you please explain what real time playability is and elaborate a bit on that point? Thanks! 

    I think it's what Paul Kopf once mentioned as "auto-trills": when using a legato patch, you hold down one note and then trigger and release another. With VI engine, it will perform as trill, or fast notes. With Synchron, it will stop after the second note, because the first one won't recall.


  • last edited
    last edited

    @Mayyar Namek said:

    Giun: Thank you for your reply, that sounds great! Or isn't it? I'm a beginner, therefore could you please explain what real time playability is and elaborate a bit on that point? Thanks! 

    I think it's what Paul Kopf once mentioned as "auto-trills": when using a legato patch, you hold down one note and then trigger and release another. With VI engine, it will perform as trill, or fast notes. With Synchron, it will stop after the second note, because the first one won't recall.

    The lack of that feature keeps me on VI Pro as well. I wish they would support that mode in Synchron Player, at least as an option. Most sample players behave the same way VI Pro does, and many electronic keyboardists rely on that feature for performance.


  • last edited
    last edited

    @richhickey said:

    The lack of that feature keeps me on VI Pro as well. I wish they would support that mode in Synchron Player, at least as an option. Most sample players behave the same way VI Pro does, and many electronic keyboardists rely on that feature for performance.

    This is what Paul told on another thread about the auto-trill request:

    "Regarding the Synchron Player Legato: I'm afraid the internal logic won't allow to play these "auto-trills" when you hold down one note and then trigger another."

    "This is not the question of adding a feature... I have been told that it is technically impossible."

    Anyway, hope they can understand how important this feature is, and assuming that the Synchron Player will someday be improved, that this should be on the top list of things to implement.


  • Hi, 

    As it is technically impossible to recreate that feature with Synchron Player with the current logic applied in Synchron Player, I wouldn't hold my breath on this one. 

    Best,
    Paul


    Paul Kopf Head of Product Marketing, Social Media and Support
  • last edited
    last edited

    @Paul said:

    Hi, 

    As it is technically impossible to recreate that feature with Synchron Player with the current logic applied in Synchron Player, I wouldn't hold my breath on this one. 

    Best,
    Paul

    Thank you for clarifying it, Paul.

    Still, I hope that when the Synchron Player engine is revised (version 2.0), this is something you will consider.