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  • I do not agree that the Synchron Series is a step forward. It's just different.


    From my perspective, VI-series is what makes VSL unique, still to this day. Ever since the very beginning there have always been libraries that were recorded in some remarkable scoring stages and then marketed as "The Ultimate Film Scoring Library!". For many, many years VSL never fell into that trap and instead proved the VI-series to be the most detailed, versatile and flexible virtual instrument out there. It was not only for those with only film score in mind but also for everyone interested in orchestral music of different genres (not least, classical music).
    I own them both and have different use cases for them, sometimes I mix them with great results.


    However, if I had to pick I would always go with VI-series. I could replace the Synchron Series with other vendor products, but I could never replace the VI-superheros - there is just nothing like it.


  • While I appreciate the Synchron libraries very much, for their sense of presence and the raw power they can espress, I also think they are not a replacement, but something different from the older libraries.

    I must however say that I like Synchron Player more than Vienna Instruments, and use the former wherever possible. I use it without the included effects, because I think the real power of the VI instruments is in MIR.

    Paolo


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    @jhonny.eriksson said:

    I do not agree that the Synchron Series is a step forward. It's just different.


    From my perspective, VI-series is what makes VSL unique, still to this day. Ever since the very beginning there have always been libraries that were recorded in some remarkable scoring stages and then marketed as "The Ultimate Film Scoring Library!". For many, many years VSL never fell into that trap and instead proved the VI-series to be the most detailed, versatile and flexible virtual instrument out there. It was not only for those with only film score in mind but also for everyone interested in orchestral music of different genres (not least, classical music).
    I own them both and have different use cases for them, sometimes I mix them with great results.


    However, if I had to pick I would always go with VI-series. I could replace the Synchron Series with other vendor products, but I could never replace the VI-superheros - there is just nothing like it.

    Definitely!  I evolved a system using VI based first upon having underpowered computers (back in around 2005), which, if I was careful, I could tweak to use VI at full power, just with more intermediate steps. Now that computers are so much more powerful and cheaper, that is no longer an issue but all the simplified setups I made - which were simplified only in technical requirements, not musical which were huge - are still valid.

    Many people first coming to VI or Synchron think that you have to have a Hans Zimmer 5 Billion dollar studio or whatever he has to use the samples properly.  But actually, you can use VI with the simplest set of selected articulations on a single humble computer and play something just as well as Zimmer ever did.  It is because of the methodical sampling style of VSL and extreme purity of recording which is uniform across all the VI instruments, and allows you to create templates very easily that transcribe across radically different instruments.   This versatility I have found in no other sample library though I've used a lot of them over the years.  It is the kind of versatility that the SYMPHONY ORCHESTRA has.  It is a sound bank that has yet to be matched by anything else..  


  • +1


  • Someone please correct me if I'm wrong on this. (I'm a hobbyist). But in reading through the information/marketing for the Synchron-ized libraries, it seems that you can disable the reverb, and place the instruments in MIR Pro 3D, just the same as you do with a VI Pro/MIR Pro combination? Achieving the same sound? From this website:

    "But these instruments are much more flexible. By turning off the internal convolution and algorithmic reverb of the Vienna Synchron Player the instruments of these libraries can be placed in any virtual acoustic environment, and most perfectly in the rooms provided by Vienna MIR Pro 3D"

    Personally, I'm a VI Super Package/Mir Pro 3D user. I was planning on getting everything synchronized when the package is complete. Until I read this thread, I was assuming I would be able to achieve the same exact sound as the VI/Mir combo?


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    @JDKasunic said:

    Someone please correct me if I'm wrong on this. (I'm a hobbyist). But in reading through the information/marketing for the Synchron-ized libraries, it seems that you can disable the reverb, and place the instruments in MIR Pro 3D, just the same as you do with a VI Pro/MIR Pro combination? Achieving the same sound? From this website:

    "But these instruments are much more flexible. By turning off the internal convolution and algorithmic reverb of the Vienna Synchron Player the instruments of these libraries can be placed in any virtual acoustic environment, and most perfectly in the rooms provided by Vienna MIR Pro 3D"

    Personally, I'm a VI Super Package/Mir Pro 3D user. I was planning on getting everything synchronized when the package is complete. Until I read this thread, I was assuming I would be able to achieve the same exact sound as the VI/Mir combo?

     

     

    A great point, I myself have this question, Im looking for the ideal VSL for me and I really need to understand this... Could we buy the synchronized, turn off the reverb and just use it like the normal VI, this way having both worlds? Please help us more experienced users..
    Thanks!


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    @JDKasunic said:

    Someone please correct me if I'm wrong on this. (I'm a hobbyist). But in reading through the information/marketing for the Synchron-ized libraries, it seems that you can disable the reverb, and place the instruments in MIR Pro 3D, just the same as you do with a VI Pro/MIR Pro combination? Achieving the same sound? From this website:

    "But these instruments are much more flexible. By turning off the internal convolution and algorithmic reverb of the Vienna Synchron Player the instruments of these libraries can be placed in any virtual acoustic environment, and most perfectly in the rooms provided by Vienna MIR Pro 3D"

    Personally, I'm a VI Super Package/Mir Pro 3D user. I was planning on getting everything synchronized when the package is complete. Until I read this thread, I was assuming I would be able to achieve the same exact sound as the VI/Mir combo?

     

    A great point, I myself have this question, Im looking for the ideal VSL for me and I really need to understand this... Could we buy the synchronized, turn off the reverb and just use it like the normal VI, this way having both worlds? Please help us more experienced users..
    Thanks!

    Afaik, the Synchron-ized versions are basically the VI version provided with the Synchron Stage Impulse Responses. You can turn off the reverb and use it almost like the VI version, but with Synchron Player UI. That said, in terms of realtime playability, I still find the VI version better than the Synchron-ized versions, specially when it comes to legato and performance trills. 

     

    Personally, I decided to use VI's with the Vienna Instruments Pro, with the MIRx extension for Synchron Stage, and keep the Synchron Player to the new Synchron libraries that actually have multiple microphones and benefit a lot from its UI layout.


  • Giun: Thank you for your reply, that sounds great! Or isn't it? I'm a beginner, therefore could you please explain what real time playability is and elaborate a bit on that point? Thanks! 


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    @Mayyar Namek said:

    Giun: Thank you for your reply, that sounds great! Or isn't it? I'm a beginner, therefore could you please explain what real time playability is and elaborate a bit on that point? Thanks! 

    I think it's what Paul Kopf once mentioned as "auto-trills": when using a legato patch, you hold down one note and then trigger and release another. With VI engine, it will perform as trill, or fast notes. With Synchron, it will stop after the second note, because the first one won't recall.


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    @Mayyar Namek said:

    Giun: Thank you for your reply, that sounds great! Or isn't it? I'm a beginner, therefore could you please explain what real time playability is and elaborate a bit on that point? Thanks! 

    I think it's what Paul Kopf once mentioned as "auto-trills": when using a legato patch, you hold down one note and then trigger and release another. With VI engine, it will perform as trill, or fast notes. With Synchron, it will stop after the second note, because the first one won't recall.

    The lack of that feature keeps me on VI Pro as well. I wish they would support that mode in Synchron Player, at least as an option. Most sample players behave the same way VI Pro does, and many electronic keyboardists rely on that feature for performance.


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    @richhickey said:

    The lack of that feature keeps me on VI Pro as well. I wish they would support that mode in Synchron Player, at least as an option. Most sample players behave the same way VI Pro does, and many electronic keyboardists rely on that feature for performance.

    This is what Paul told on another thread about the auto-trill request:

    "Regarding the Synchron Player Legato: I'm afraid the internal logic won't allow to play these "auto-trills" when you hold down one note and then trigger another."

    "This is not the question of adding a feature... I have been told that it is technically impossible."

    Anyway, hope they can understand how important this feature is, and assuming that the Synchron Player will someday be improved, that this should be on the top list of things to implement.


  • Hi, 

    As it is technically impossible to recreate that feature with Synchron Player with the current logic applied in Synchron Player, I wouldn't hold my breath on this one. 

    Best,
    Paul


    Paul Kopf Product Manager VSL
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    @Paul said:

    Hi, 

    As it is technically impossible to recreate that feature with Synchron Player with the current logic applied in Synchron Player, I wouldn't hold my breath on this one. 

    Best,
    Paul

    Thank you for clarifying it, Paul.

    Still, I hope that when the Synchron Player engine is revised (version 2.0), this is something you will consider.