I can confirm there's no overheating or project corruption happening. The machine runs so cool and stable it passes the "Intel Burn Test." When Cubase corrupts projects (v6.5 did that to me twice), it's easy to tell: It crashes when attempting to load the project.
VEP's audio cutting out, is very likely a coding issue between VEP and Cubase. The save acts as a sort of "reset" to a state, somewhere between the two. Since it happens during an edge-case (not typical use) of trying to shoehorn an Audio Input into doing something it really wasn't designed for, it's less a bug and more lack of a feature. :)
It may be related to the thread thing, but that seemed to be mostly CPU spiking, which I was not seeing a problem with.
As for your "several slaves" better than "one super computer" recommendation -- I totally agree.
I'm already doing that for my mastering chain via simple optical cables to a computer dedicated for just that, using Cubase's external plugin thing. It's awesome.
When I have some time, I'll try to recreate my sync issues in a simple, reproducible project. So that we can wrap our heads around it.
VEP's audio cutting out, is very likely a coding issue between VEP and Cubase. The save acts as a sort of "reset" to a state, somewhere between the two. Since it happens during an edge-case (not typical use) of trying to shoehorn an Audio Input into doing something it really wasn't designed for, it's less a bug and more lack of a feature. :)
It may be related to the thread thing, but that seemed to be mostly CPU spiking, which I was not seeing a problem with.
As for your "several slaves" better than "one super computer" recommendation -- I totally agree.
I'm already doing that for my mastering chain via simple optical cables to a computer dedicated for just that, using Cubase's external plugin thing. It's awesome.
When I have some time, I'll try to recreate my sync issues in a simple, reproducible project. So that we can wrap our heads around it.