Yeah - whichever instance of VE I load first takes all of the output channels. I can load up a second instance of VE but the audio never works - they only work in the first one.
OK - so the TOTAL amount of RAM you're using in any one process is less than 3 GB, right? For example, if you go to the Task Manager and look at the processes, they're all less than 3.0 GB. Right? If so, that explains the difference - I get in to trouble when a single process (the VE) goes above 3 GB. I think as long as all of your processes stay under 3 GB you're fine because you're running in a sort of quasi-32-bit and something like the PatchMix (which is 32 bit) might be ok in that instance. My problem is that I don't have that option; I need a true 64-bit app.
Christian - my *32 processes are as follows:
SYNSOPOS.EXE *32
EmuPatchMixDSP.exe *32
vsldaemon.exe *32
CTHELPER.EXE *32 (this is required by the E-Mu mixer for some reason)
ctfmon.exe *32 (this is also required by the E-Mu mixer for some reason)
None of these processes appears in a 64-bit version.
I can load two instances of the VE, each with ~1.8 GB of samples, and the MIDI works fine but I can only get audio from one of them. If I try to load everything in one instance of VE, the audio works by clicking on the VI keyboard but the VE stops responding to MIDI...
rgames