How else would I play a sample library than with a keyboard? (??)
I did go in and edit the MIDI,
however, so that the brass notes don't sustain as long or overlap.
People actually like lots of repetition as it’s catchy. If you do it right it can be very entertaining - having things weave in and out. It's a very good thing to have lots of repetition
for film and video games, as it presents melodies and themes which stick in the viewers mind and bring up emotions later in the story to tie it together better, which is what I'm teaching myself to compose like. However, TOO much repetition, does, you're right, get
annoying. So I've tried to find a balance. I actually think
traditional, classical music can be boring sometimes (but not always), so it's all a matter of
perspective. There is no right or wrong here...
One of the neat things about Gigastudio, for example, is that you can layer
sampled instruments to get unique sounds. I've done the same with Vienna,
in this case. I prefer to use a virtual instrument instead of a
synthesizer because a synthesizer doesn't give you the same tone. As what
I've created is far from electronic styled music... ;)
I like your idea of composing the piano piece first. That's the way
that they show you how to do it in the demo videos that Vienna Symphonic
Library has on this website. I think I'll try that next.
But, as I'm sure you know, "classical" music is dying out and
being replaced with a more "rock orchestra" type sound for films and
video games. This is what I'm going for. I don't think it's good or
bad. It just is. But, I think it's also a lot of fun either way.