@hetoreyn said:
[...]
It is said the Logic 'sounds' better. But I'm not sure about this. Dietz had said this is because Logic uses 48 bit floating point next to Pro-tools 32 bit interger .. (or the other way round [:D]) .. and so technically Logic should sound more musical. But I think it's down to opinion as to which is better.[...]
LOL - it's two times the other way 'round.
All modern "native" DAWs like Nuendo/Cubase, Logic, Sequoia/Samplitude, DP etc. use a 32bit floating- point engine, which gives you "unlimited" headroom internally, but produce so-called rounding errors (way below the limits of human perception, but mathematically, they can happen). ProTools has to rely on an 48bit integer engine due to the architecture of its signal processors. While offering some benefits from a purely mathematical point-of-view, the user may run into problems in real life more easily, like overloading busses etc.
I have made both wunderful and mediocre productions on all of these systems during the years; more often than not, when problems arose, the culprit was _not_ the audio engine itself, but bad engineering, bad arrangements, bad monitoring, bad musicians, or bad music [;)]
That said, I think it is no secret on these pages that _PERSONALLY_ I'm a big fan of Steinberg's Nuendo. I also know people without a very technical background who pick out pieces produced with Nuendo amongst others in 9 from 10 cases with the words "This one sounds better". OTOH, it has been proven quite a few times that under "ceteris paribus"-conditions all those engines produce _identical_ (!) results, so the perceptible differences have to be a consequence of different ways of working, induced by different GUIs and feature implementations.
In short: If you have found _your_ tool, _your_ work will sound better - but the same tool will not necessarily fit other people's hands.
HTH,