Hi. Some questions.
- Is the engine 64 bit ready?
- Whats its polyphony?
- whats the difference in the amount of instruments you can load in VI vs GS3
- If I understand correctly you would typically have one instance loaded per instrument, like for instance violins. But what abour percussion. You have loads of percussion and having an instance per percussion sounds a little wild. I am aware that you can load more into one instance and switch with a keyswitch, but this does not seem like a viable alternative. How is this handled?
- Is the engine 64 bit ready?
- Whats its polyphony?
- whats the difference in the amount of instruments you can load in VI vs GS3
- If I understand correctly you would typically have one instance loaded per instrument, like for instance violins. But what abour percussion. You have loads of percussion and having an instance per percussion sounds a little wild. I am aware that you can load more into one instance and switch with a keyswitch, but this does not seem like a viable alternative. How is this handled?