Now it is more like 9 out of 10. And it is just as often thread 0 that crashes. This has gotten much worse with newest PLAY and newest Vienna Ensemble Pro hmm.
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Been having the same problem with Play 4 in our template metaframe.
I'll get about 3-4 crashes in the morning before it finally takes, seems solid after that, just the initial loadup that seems to crash it.
Currently running:
-Mac OSX 10.9.5
-VEP v5.3.13407 --- (had this issue with previous versions of VEP as well)
-Play v4.2.2 --- (As you said above, this is the real culprit (this was not a problem for us with v4.0.18, but we were finally forced to upgrade for other compatibilty reasons))
-Kontakt v5.4.1
I'll post my bug report as well next time it crashes... which should be soon...
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I am on 5.3.13407 on 10.9 mavericks. So far no issues.
Im using 9 play plugins with 81 instrumetns and will be running many many instances on this same box. I am trying to get all articulations for EWQLSO on this box. if i can.
;) prolly a fools errend though. anyone else hate SO's extra license just buy the whole thing again policy POUT ;( Sadly I missed out on the 99 bucks extra license sale last April.
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As promised, here's my crash report from this morning...
Here's to hoping that someone from VSL support and/or EastWest support see's this forum post... In our template we have two instances of play, it seems to most often crash while loading the second instance which contains piano/keyboard instruments/harp... Not entirely sure, but I think it crashes while loading specifically the harp from EWQLSO more often than others...
Process: Vienna Ensemble Pro [306]
Path: /Applications/Vienna Ensemble Pro/Vienna Ensemble Pro Server (64-bit).app/Contents/MacOS/Vienna Ensemble Pro
Identifier: at.co.vsl.viennaensemblepro
Version: 5.3.13407 (5.3.13407)
Code Type: X86-64 (Native)
Parent Process: launchd [202]
Responsible: Vienna Ensemble Pro [306]
User ID: 501
Date/Time: 2014-10-23 10:07:50.210 -0700
OS Version: Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: 8E0EF0BD-2B77-B46D-3573-483D3E1AC3C8
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000016
VM Regions Near 0x16:
-->
__TEXT 0000000100000000-0000000100e74000 [ 14.5M] r-x/rwx SM=COW /Applications/Vienna Ensemble Pro/Vienna Ensemble Pro
Server (64-bit).app/Contents/MacOS/Vienna Ensemble Pro
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.apple.CoreServices.CarbonCore 0x00007fff91f601ba GetOverrideMapFromChain + 64
1 com.apple.CoreServices.CarbonCore 0x00007fff91f5f0f3 StandardEntry + 279
2 com.apple.CoreServices.CarbonCore 0x00007fff91f5eeaf GetResourceCommon + 46
3 Kontakt 5.MusicDevice.component 0x0000000117b6232f NI::GP::ResourceStorage::init(void*, unsigned int, char const*) + 79
4 Kontakt 5.MusicDevice.component 0x0000000117b6d862 NI::UIA::AppModule::getResource(unsigned int, char const*, NI::GP::Endian::eByteOrder) + 258
5 Kontakt 5.MusicDevice.component 0x0000000117c2f281 NI::NGL::ResourceManager::getResource(unsigned int, char const*) const + 321
6 Kontakt 5.MusicDevice.component 0x0000000117c1f289 NI::NGL::Form::create(unsigned int) + 73
7 Kontakt 5.MusicDevice.component 0x0000000117c231ea NI::NGL::FormContainer::createAndAddForm(NI::NGL::Form*, unsigned int, bool) + 74
8 Kontakt 5.MusicDevice.component 0x0000000117be8ab0 NI::NGL::SubFormControl::onInit(NI::NGL::Form*) + 224
9 Kontakt 5.MusicDevice.component 0x0000000117c1f900 NI::NGL::Form::init() + 304
10 Kontakt 5.MusicDevice.component 0x00000001184494ee Module::init() + 14
11 Kontakt 5.MusicDevice.component 0x000000011841731e InstEditModule::init() + 30
12 Kontakt 5.MusicDevice.component 0x00000001183f5fe7 GroupEditorModule::init() + 39
13 Kontakt 5.MusicDevice.component 0x0000000117c1f2b6 NI::NGL::Form::create(unsigned int) + 118
14 Kontakt 5.MusicDevice.component 0x0000000117c231ea NI::NGL::FormContainer::createAndAddForm(NI::NGL::Form*, unsigned int, bool) + 74
15 Kontakt 5.MusicDevice.component 0x0000000117be8ab0 NI::NGL::SubFormControl::onInit(NI::NGL::Form*) + 224
16 Kontakt 5.MusicDevice.component 0x0000000117c1f900 NI::NGL::Form::init() + 304
17 Kontakt 5.MusicDevice.component 0x0000000117c26bee NI::NGL::ScrollableForm::init() + 14
18 Kontakt 5.MusicDevice.component 0x00000001184778a0 InstEdit::init() + 32
19 Kontakt 5.MusicDevice.component 0x0000000117c1f2b6 NI::NGL::Form::create(unsigned int) + 118
20 Kontakt 5.MusicDevice.component 0x0000000117c231ea NI::NGL::FormContainer::createAndAddForm(NI::NGL::Form*, unsigned int, bool) + 74
21 Kontakt 5.MusicDevice.component 0x0000000117be8ab0 NI::NGL::SubFormControl::onInit(NI::NGL::Form*) + 224
22 Kontakt 5.MusicDevice.component 0x000000011847ea82 InstEditSubFormControl::onInit(NI::NGL::Form*) + 18
23 Kontakt 5.MusicDevice.component 0x0000000117c1f900 NI::NGL::Form::init() + 304
24 Kontakt 5.MusicDevice.component 0x00000001184494ee Module::init() + 14
25 Kontakt 5.MusicDevice.component 0x0000000118491cdd Multi::init() + 29
26 Kontakt 5.MusicDevice.component 0x0000000117c1f2b6 NI::NGL::Form::create(unsigned int) + 118
27 Kontakt 5.MusicDevice.component 0x0000000117c231ea NI::NGL::FormContainer::createAndAddForm(NI::NGL::Form*, unsigned int, bool) + 74
28 Kontakt 5.MusicDevice.component 0x0000000117be8ab0 NI::NGL::SubFormControl::onInit(NI::NGL::Form*) + 224
29 Kontakt 5.MusicDevice.component 0x0000000117c1f900 NI::NGL::Form::init() + 304
30 Kontakt 5.MusicDevice.component 0x00000001184494ee Module::init() + 14
31 Kontakt 5.MusicDevice.component 0x00000001184976c6 RackContainerForm::init() + 38
32 Kontakt 5.MusicDevice.component 0x0000000117c1f2b6 NI::NGL::Form::create(unsigned int) + 118
33 Kontakt 5.MusicDevice.component 0x0000000117c231ea NI::NGL::FormContainer::createAndAddForm(NI::NGL::Form*, unsigned int, bool) + 74
34 Kontakt 5.MusicDevice.component 0x00000001183d0858 KontaktFormManager::init() + 184
35 Kontakt 5.MusicDevice.component 0x000000011804b84c BEngine::InitFormManager(BFormManager*) + 44
36 Kontakt 5.MusicDevice.component 0x000000011781104a BPluginEditor::createAndAddForms() + 58
37 Kontakt 5.MusicDevice.component 0x0000000117810f73 BPluginEditor::BPluginEditor(NI::AB::IInstrument*, BFormManager*) + 115
38 Kontakt 5.MusicDevice.component 0x00000001178036a0 BApp::createEditorFor(NI::AB::IInstrument*) + 48
39 Kontakt 5.MusicDevice.component 0x0000000117803c09 NI::AU::App::onEvent(unsigned int, NI::UIA::EventData*) + 73
40 Kontakt 5.MusicDevice.component 0x0000000117b6cb50 NI::UIA::Application::onWndEvent(unsigned int, NI::UIA::EventData*, NI::UIA::Application::WndEventExtra const&) + 80
41 Kontakt 5.MusicDevice.component 0x0000000117b6cad3 NI::UIA::Application::sendEvent(unsigned int, NI::UIA::EventData*) + 35
42 Kontakt 5.MusicDevice.component 0x0000000117810b35 -[NIKontakt5AUCocoaViewFactory uiViewForAudioUnit:withSize:] + 133
43 at.co.vsl.viennaensemblepro 0x0000000100038de2 AUCocoaEditor::createEditor(QWidget*, CAAudioUnit const&) + 946
44 at.co.vsl.viennaensemblepro 0x000000010003f96f AUPlugin::getGui(bool) + 767
45 at.co.vsl.viennaensemblepro 0x00000001001c3b83 InstrumentSource::getGui(bool) + 83
46 at.co.vsl.viennaensemblepro 0x0000000100262fb3 VFMainWindow::updateChannelGui(ChannelSource*, bool) + 883
47 at.co.vsl.viennaensemblepro 0x000000010028021b VFMainWindow::qt_static_metacall(QObject*, QMetaObject::Call, int, void**) + 4203
48 QtCore 0x000000010168fd0e QMetaObject::activate(QObject*, QMetaObject const*, int, void**) + 1566
49 at.co.vsl.viennaensemblepro 0x00000001004a4dd1 VIAudioEngine::channelCurrentChanged(ChannelSource*) + 49
50 at.co.vsl.viennaensemblepro 0x000000010018378c VIAudioEngine::load(QHash const&, bool, bool, int) + 10860
51 at.co.vsl.viennaensemblepro 0x000000010017020f VIAudioEngine::load(QDataStream&, bool, bool, int) + 175
52 at.co.vsl.viennaensemblepro 0x000000010027d71b VFMainWindow::loadProject(QByteArray const&, bool) + 235
53 at.co.vsl.viennaensemblepro 0x000000010027f75c VFMainWindow::qt_static_metacall(QObject*, QMetaObject::Call, int, void**) + 1452
54 QtCore 0x000000010168be01 QObject::event(QEvent*) + 1073
55 QtGui 0x0000000101a66e2e QWidget::event(QEvent*) + 78
56 QtGui 0x0000000101e1762b QMainWindow::event(QEvent*) + 219
57 QtGui 0x0000000101a0c7ed QApplicationPrivate::notify_helper(QObject*, QEvent*) + 189
58 QtGui 0x0000000101a131f8 QApplication::notify(QObject*, QEvent*) + 232
59 QtCore 0x000000010167764c QCoreApplication::notifyInternal(QObject*, QEvent*) + 124
60 QtCore 0x0000000101678c00 QCoreApplicationPrivate::sendPostedEvents(QObject*, int, QThreadData*) + 736
61 at.co.vsl.viennaensemblepro 0x000000010028614f VFMainWindow::VFMainWindow(QWidget*) + 22975
62 at.co.vsl.viennaensemblepro 0x000000010022a7fd VFServerWindow::createVFInstance(QString const&, QSemaphore*, bool) + 573
63 at.co.vsl.viennaensemblepro 0x00000001002384f8 VFServerWindow::loadFile(QString const&, bool) + 2504
64 at.co.vsl.viennaensemblepro 0x0000000100240262 VFServerWindow::qt_static_metacall(QObject*, QMetaObject::Call, int, void**) + 1634
65 QtCore 0x000000010168be01 QObject::event(QEvent*) + 1073
66 QtGui 0x0000000101a66e2e QWidget::event(QEvent*) + 78
67 QtGui 0x0000000101e1762b QMainWindow::event(QEvent*) + 219
68 QtGui 0x0000000101a0c7ed QApplicationPrivate::notify_helper(QObject*, QEvent*) + 189
69 QtGui 0x0000000101a131f8 QApplication::notify(QObject*, QEvent*) + 232
70 QtCore 0x000000010167764c QCoreApplication::notifyInternal(QObject*, QEvent*) + 124
71 QtCore 0x0000000101678c00 QCoreApplicationPrivate::sendPostedEvents(QObject*, int, QThreadData*) + 736
72 com.apple.CoreFoundation 0x00007fff98d105b1 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17
73 com.apple.CoreFoundation 0x00007fff98d01c62 __CFRunLoopDoSources0 + 242
74 com.apple.CoreFoundation 0x00007fff98d013ef __CFRunLoopRun + 831
75 com.apple.CoreFoundation 0x00007fff98d00e75 CFRunLoopRunSpecific + 309
76 com.apple.HIToolbox 0x00007fff8f851a0d RunCurrentEventLoopInMode + 226
77 com.apple.HIToolbox 0x00007fff8f851685 ReceiveNextEventCommon + 173
78 com.apple.HIToolbox 0x00007fff8f8515bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
79 com.apple.AppKit 0x00007fff90f0624e _DPSNextEvent + 1434
80 com.apple.AppKit 0x00007fff90f0589b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
81 com.apple.AppKit 0x00007fff90ef999c -[NSApplication run] + 553
82 QtGui 0x00000001019c4d90 0x101983000 + 269712
83 QtCore 0x0000000101676564 QEventLoop::processEvents(QFlags) + 68
84 QtCore 0x0000000101676914 QEventLoop::exec(QFlags) + 324
85 QtCore 0x000000010167918c QCoreApplication::exec() + 188
86 at.co.vsl.viennaensemblepro 0x000000010048df2e main + 15198
87 at.co.vsl.viennaensemblepro 0x00000001000093d4 start + 52
...
...
...
...
Model: MacPro5,1, BootROM MP51.007F.B03, 6 processors, 6-Core Intel Xeon, 3.33 GHz, 48 GB, SMC 1.39f11
Graphics: ATI Radeon HD 5770, ATI Radeon HD 5770, PCIe, 1024 MB
Graphics: NVIDIA GeForce GT 120, NVIDIA GeForce GT 120, PCIe, 512 MB
Memory Module: DIMM 1, 16 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732324752363846393333334700000000
Memory Module: DIMM 2, 16 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732324752363846393333334700000000
Memory Module: DIMM 3, 16 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732324752363847393333334700000000
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8E), Broadcom BCM43xx 1.0 (5.106.98.100.22)
Bluetooth: Version 4.2.7f3 14616, 3 services, 15 devices, 2 incoming serial ports
Network Service: Ethernet 1, Ethernet, en0
PCI Card: ATI Radeon HD 5770, Display Controller, Slot-1
PCI Card: pci104c,8025, IEEE 1394 Open HCI, Slot-2@7,0,0
PCI Card: pci1b21,612, AHCI Controller, Slot-3
PCI Card: NVIDIA GeForce GT 120, Display Controller, Slot-4
Serial ATA Device: OWC Mercury EXTREME Pro 6G SSD, 480.1 GB
Serial ATA Device: OWC Mercury EXTREME Pro 6G SSD, 480.1 GB
Serial ATA Device: Samsung SSD 840 PRO Series, 512.11 GB
Serial ATA Device: WDC WD2002FAEX-007BA0, 2 TB
Serial ATA Device: WDC WD2002FAEX-007BA0, 2 TB
Serial ATA Device: ST4000DX001-1CE168, 4 TB
USB Device: Hub
USB Device: USB Receiver
USB Device: eLicenser
USB Device: USB Keystation 88es
USB Device: Keyboard Hub
USB Device: Apple Optical USB Mouse
USB Device: Apple Keyboard
USB Device: Hub
USB Device: iLok
USB Device: ProtectExecuter
USB Device: BRCM2046 Hub
USB Device: Bluetooth USB Host Controller
FireWire Device: StudioKonnekt48, TC Electronic, Up to 400 Mb/sec
FireWire Device: built-in_hub, Up to 800 Mb/sec
And I'm gonna stop there because the VSL forum seems to need me to manually add in line breaks to not have this be a big huge block of text... Unless there's a formatting button I'm missing here??
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@adriaantaylor said:
I am on 5.3.13407 on 10.9 mavericks. So far no issues.
Im using 9 play plugins with 81 instruments and will be running many many instances on this same box. I am trying to get all articulations for EWQLSO on this box. if i can.
😉 prolly a fools errand though. anyone else hate SO's extra license just buy the whole thing again policy POUT ;( Sadly I missed out on the 99 bucks extra license sale last April.
Are you running Play v4.2.2? If not what version?
Do you have any Kontakt instruments in there as well?
Also, I agree, I hate the use of iLok with Play... makes working with redundant workstations expensive as shit.
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OH i don't mind iLok what i mind is soundsonline is unreasonable with their licensing.. that has little to do with pace! i mean the additional licenses for almost as much as the full always 50% off price? Really O.o
Its a bit steep!
and they really didn't show the advantages of platnium with 4 separate licenses one per group Strings/brass/woodwinds/percussion. That would have been nice to really hilight in the comparasson chart.. sigh..
As for the Play version Play 4.2.2 no kontact stuff in there yet. I am making one massive nuendo/cubase template with all articulations. So its slow gonig with naming tracks etc.
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It crashes while loading Celeste a lot as well, if not more than Harp. Also, I can always tell when it's about to crash... When the loading screen pops up for the second instance (mentioned above), the bar never starts moving while the names of the instruments flash by as they're loading. Inevitably, it lands on a particular instrument and stalls, then VEP crashes.
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pparker88:
Simon's initial crash showed Play crashing in some of its iLok code.
Your crash report shows Kontakt crashing in some gui creation code. Please kontakt Native Instruments support with your krash report, they should be able to help you further.
If you want fast and accurate response to VEP crash reports, please email support@vsl.co.at, which is our primary support channel.
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Hey Martin, thanks for the insight!
Stemming from a discussion I was having in the EastWest forums, I have just changed our metaframe template to initiated loading the two instances containing Play first and then the instances containing Kontakt. This seems to have remedied the issue for me for the time being (have only loaded the metaframe twice, but no crashes so far...)
If I have any more crashes or other issues I will certainly file a report directly with VSL support, thank you again!
Cheers,
Paul
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From what i know.. and have heard.. Kontact wiil totaly do a RAM grab as much as it can get its grubby paws on. Its best to load it last
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Yes, and I have gotten my template not crashing by loading the PLAY instances LAST. So in other words, it seems totally random, what works...:) It crashed at once when I tried putting my 4 PLAY instances first....
Both Kontakt and PLAY seem to not play nicely with VEP. I doubt neither will do anything about it though.
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Yeah, I wouldn't assign causality to any ordering like that.. I would not like to be forced to order my instance behind this kind of crap.
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I'm somewhat stable but PLAY causes Cubase to crash when loading a project, so I moved PLAY to VEP. I HOPE it doesn't start to crash VEP frequently or I'm going to need to abandon PLAY all together....It's a shame these plugins are having issues. Kontakt and PLAY are pretty much the reason I purchased VEP.
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Yosemite is 64 bits. Play 4 is 64 bits. .VE Pro has a 64 and a 32 bit bit server.
Guess which one it makes more sense to put Play 4 in? :)
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1. Technology moves on and backwards compatibility is not forever.
2. The 32 bit server is for any remaining 32 bit software instruments you use. Like Sylenth, I believe.
Anyway, if you insist on using the 32 bit server for 64 buit plug-ins then load Play 4 in the 64 bit server and load Kontakt in the 32 bit server since you say that still is possible.
But personally, I recommend you say to 32 bit anything, "Thanks guys it was fun but it's over. :)
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2. It is exactly what I do since Yosemite
But you did not answer my question concerning the server of Play. The " Technology moves on and backwards compatibility is not forever " is not an satisfactory answer,
because for example the Kontakt server function normally in VEP 32 bits under Yosemite!! It is you even who say it !!