Vienna Symphonic Library Forum
Forum Statistics

183,122 users have contributed to 42,275 threads and 254,983 posts.

In the past 24 hours, we have 2 new thread(s), 6 new post(s) and 40 new user(s).

  • I meant Cakewalk.

  • But will that old PC run vista with VSL "well enough?" I think it's fair to say that Tiger was the competition for Vista to over come and they only marginally matched it in some features, such as eye candy but not much else "under the hood' tiger is still superior. Tiger runs on machines as old as a G3 500 I believe. Asking Tiger or even 10.2 to run on a 233mhz G3 is like asking vista to run on a 500mhz or so Pentium... It's apples and oranges. windows 98 runs on a 2ghz pentium, and Mac OS 9 runs on a G3 233mhz pretty well. The fact is that OS X is a far superior operating system par for par compared to any flavour of windows. I've been running leopard on all my business and music machines since the day it came out, and had no major issues except had to reinstall a midi device driver. Apart from repairing permissions and keeping regular backups, I rarely have to tinker with my Mac machines, and I am ALWAYS having to fiddle and fix up windows Xp pro that we use here in the office, it's a major deplorable pain in the backside, and I hate it! I've tried upgrading to vista, - it was much worse although it looks nicer, but hey I can dip a big piece of cr** in gold and make it shiny, but it's still going to be a big piece of cr** I respect the fact that you have spent more money maintaining the mac side of things but I venture to say that this is in fact because it is windows that is running legacy elements not the mac, that's how it seems to me. Anyway I have always found that even with all these behind the scenes difficulties and political wars going on, VSL has always supported Mac users very well, and I have never felt that there is a preference there against Macs. But, we Mac users don't care about windows at all, (sorry). In fact, for the most part we positively find windows distasteful and from my perspective it is windows way of doing things that is holding up mac development, but it's completely a perspective issue and I think you are just as right to have your point of view. Hey, I still think windows stole their interface from the mac and only were allowed to keep it because of legal mistakes and follys of the legal system, I think they "got away with it"... so I'm biased big time. (hey this part is not intended to "start" (no pun intended) anything, just what I think, and I don't really want to argue about it either way we're allowed our opinions :) ) Bottom line, Macs especially those 8 core machines with 16Gb ram or more, VSL should run on them natively in 64bit, even it requires more work now, it will pay off later in the years to come. OSX is a beautiful system to run and work with, personally I think there is no comparison to any flavour of windows or anything else commercial available (just me). Cocoa is here to stay at least for the next 5 to 10 years and I think you should develop for it, it is clear that it is Apples preferred API for their modern era and that has been the case for some time. It's true it was unexpected and unfortunate they chose not to develop carbon to 64bit as promised, I also dislike it very much when they do things like that (like not including the star wars effect in ichat - or do we blame george lucas for that?) Leopard is not just a new incarnation of OSX or an update, it is a major overhaul of a very modern operating system, and a significant amount of design and engineering has gone into it, even though on the surface it appears similar to tiger, of course it is not without it's imperfections but lets face it, compared to vista, well there is not comparison for me really. Leopard will run on the machines it is currently spec'ed for, which is machines up to four years old (not bad and try doing that with vista) and it will run on todays machines, and all the machines for the next 5 to 10 years, I don't think you can ask for much more than that in terms of future proofing, and as far as cocoa is concerned, it would be madness for apple to not implement cocoa compatibility IF they released a major operating system overhaul in less than 10 years, which in my mind gives that api at least 10 years of life, if not 15, and possibly 20, which is a long time in the computer industry. Windows only seems like it is not legacy because it is mainstream but the fact is that when you look at it on an engineering level, windows is very much a legacy item, and I think that will show much more in the next two years. I run a small business, for my part, I know what it's like when you have to "bite the bullet" and do the necessary infrastructural changes that are costly but future proofing your business, it's hard decision to take but when you look at the situation long term, it makes sense. I think if you write VSL for cocoa now, you will be able to stick with that for the next 10 years at least as the mac platform. Of course, I'm largely ignorant of the practical engineering aspects, just the conceptual ones I do understand well, but sometimes these areas intertwine and what can make sense conceptually is also in fact not convenient practically, and I understand that, just sharing an opinion, but full respect to the VSL team and please don't take this post as any kind of complaint, just sharing some thoughts. Regards, Miklos.

  • jerome, yes - half of the arguments are debatable. do you really think this forum is full with requests from mac users because everything is fine and works flawlessly? unfortunately i'm noticing more issues which have been supposed to be overcome since the late nineties.

     

    of course you can look at my post as a troll, but don't you think this amount of little inconveniences which sum up to big problems would be worth to be solved - just for the sake of doing some work instead of fixing issues?

     

     i know there are a lot of PPCs, actually some running OS9 out there running PT, but there is a reason which has nothing to do with macs as such - no?

     

    just as much: those machines from 2002 will be replaced by 64bit computers soon and i'll enjoy to setup vista on one just for fun - this are 1,8 GHz rambus machines with SCSI drives and they are far within the specs of vista ... a rough estimate would be i can run a sequencer + 5-7 instances of VI on them.

     

    btw: i have since ever recommended here to _not_ upgrade to vista currently, as i do not recommend to upgrade to leopard so far ... it is simply too early to estimate all side-effects, though overall it seems to run even smoother than tiger. well, no risk - no fun.

     

    but this topic turned into an off-topic, and among other reasons it's my fault. lets discuss the different parts of the overall problem in a seperate topic resp. how to overcome them. technically. i can provide a very long list of things not working as they should.

     

    logic is a great application and it runs only on macs. users make their choice which software fits their needs best and we cannot ignore this fact and have to provide versions for this platform - be it troublesome or not. but it _is_ troublesome ...

    christian


    and remember: only a CRAY can run an endless loop in just three seconds.
  •  Ah, we are moving towards the religious argument of PC vs. Mac - - out of which littlele enlightenment ever comes. I, for one, am very,very glad that VSL continues to develop for the Mac. There are obviously good business reasons for them to do so.

    In terms of obsolesence, the argument can be made in either direction. For example, in 2002, I purchased a supposedly high end PC dedicated to the use of Gigastudio 2.5. When Gigastudio 3 was released in 2004, I purchased the upgrade only to find that the minimum specs required exceeded those of my PC, so I never attempted to install the upgrade. Even with Gigastudio 2.5, 1 out 10 times I open the VSL Performance Tool, the computer crashes ("blue screen of death") requiring reinstallation of the Performance Tool software. In contrast, My G5, purchased in 2004, continues to run everything I through at it and is mighty speedy running OS 10.5.1 - - and with some tactical thinking can run far more than 2.5 GB of samples. (I might add that the "spaces" feature in Leopard is almost like having 4 monitors, but much less expensive.) Also in contrast to my PC, my G5 has crashed or experienced a kernel panic only about three times since 2004. (Never have had a problem with the Performance Tool either.)

    Everyone, I suspect, prefers the OS they are most familiar with and with which they have had the most positive experience. 


  • last edited
    last edited

    @mpower88 said:

    Asking Tiger or even 10.2 to run on a 233mhz G3 is like asking vista to run on a 500mhz or so Pentium...

    just on this i cannot agree - at those days i purchased the fastest and newest mac available. then i had to find out 10.0 isn't working as promised (significant features missing - eg. AFP), 10.1 was a step into the right direction and 10.2 ... couldn't even be installed.

    sorry, but i'm expecting to use a computer for what is has be announced to be usable. at least with a working browser.

    christian


    and remember: only a CRAY can run an endless loop in just three seconds.
  • last edited
    last edited

    @stevesong said:

     Ah, we are moving towards the religious argument of PC vs. Mac - -

    No-- please, please let's not waste our time with another "vs" thread. It's really useless.

    The point for me is not to look to older systems to justify what we think "shoud" work now. As I see it, Apple have only partially delivered what they've been using as a teaser for almost a decade now. That they've changed the rules and have yet to fully seed the specs for frameworks under Cocoa for 64-bit threading is more to the point than shooting the messenger who at least delivers the current facts.

    We can argue all day long about the whys and why nots. In the meantime, apps are already going to 64 on the PC where the same development on the Mac is now at a veritble standstill as countless loose ends have yet to be reconciled.


  •  For an alternate view of the programming considerations involved, may I recommend reading the following:

    http://arstechnica.com/reviews/os/mac-os-x-10-5.ars/6 


  • I agree we've moved to the (unnecessary) debate PC vs. Mac.

    I haven't been into Windows-bashing in about 10 years and I'm not about to do so. I usually don't reply to Mac-bashing either but on a forum like this it seemed appropriate : I don't see what value there is from someone at VSL to give subjective arguments against the Mac platform, and, by extension, Mac owners. Especially knowing Mac owners probably represent a good sum of VSL clients!

    On a more general note, when I visit this board, I do not expect to hear from VSL "it's Apple's fault if our product doesn't work". You have chosen to develop an app on a platform, then bear with its advantages and disadvantages. Don't put the fault on someone else's shoulder. Others companies don't and quickly work it out (MOTU and Digidesign are a good example of this).

    If you can't bear the Mac platform, because Apple is stupid (and it sometimes *really* is, I am the first to admit it), then don't develop for the Mac. It, to me, is a little hypocritical to try to get Mac users to buy your software when you really seem to hate Apple and the Mac platform. That's all I'm saying. Heck, AFAIK most of VSL guys don't use them... and you don't even have the top-of-the-line computer (8-core Mac Pro with 16GB) to test your software on. Knowing that Apple basically comes out with a new, top-of-the-line computer every year or so, I find this disturbing. Come on, it's not like I it would be a huge spending. Right now, your users have to make the test for you.

    Listen - I'm not asking VSL to get a Leopard version as soon as the new OS is available. I frankly couldn't care less... All I wanted to know was what was the timeframe for a 64-bit version of VE. Other plug-ins manufacturers are also going 64-bit (EastWest being one of them) and having an idea into where you guys were going with that is interesting to plan new purchases. Your answer was - basically - we don't know because it depends on another company's software, which - in turns - blame Apple for "lying" about Carbon. Well, everybody's happy, it's Apple fault! woohoo!
    Makes my day... :)

    J.

  • last edited
    last edited
    Dude-- you make some great points while still missing some of the important subtleties. If Apple hasn't given the green light to developers, there's nothing for anyone to do but wait.

    @Another User said:

    Listen - I'm not asking VSL to get a Leopard version as soon as the new OS is available. I frankly couldn't care less... All I wanted to know was what was the timeframe for a 64-bit version of VE. Other plug-ins manufacturers are also going 64-bit (EastWest being one of them) and having an idea into where you guys were going with that is interesting to plan new purchases. Your answer was - basically - we don't know because it depends on another company's software, which - in turns - blame Apple for "lying" about Carbon. Well, everybody's happy, it's Apple fault! woohoo!
    Makes my day... 😊

    J.
    And it appears that you might the "happiest" of us all? Look, it is indeed bittersweet all around. A time frame is hard to predict when there's nothing to work with at the moment. Their announcement in June came as surprise and a setback for all. I don't know how the facts might have been rephrased to make them easier to bear, but I do know that only people who really care will tell you the truth, even if the truth is not necessarily good news.

    As for East West, they are in the same boat right now. Their announcement about the PLAY engine going to 64-bit on the Mac back in the spring was innocently premature. They, like so many other companies, are indeed *going* to 64-bit but got broadsided by the same announcement that 64-bit Carbon frameworks would not be supported. It's not as if EW has a 64-bit version of its plugins in Leopard now. In fact, Apple doesn't have anything running at full 64 bit yet!

    But even patience will require additional patience. To be honest, I'm not expecting for all the apps and plugins I need to make it for another year, after which time it may take another 6-12 for all components to mature into some semblance of stability. If it happens sooner, all the better.

  • Thanks for your post, interesting. Just to add: I don't think (personally speaking) it is as much about the OS as it is about good engineering and design. CM: May I venture once again to suggest that it is windows that is the legacy platform for which you are having to compensate for, not the mac, and it merely comes to your mind that the Mac is the "troublesome" platform to develop for simply because you have to develop for windows. If windows didn't exist, there wouldn't be a problem right? Generally speaking I mean. So, it is a matter of perspective, which can be driven politically, or in your case, perhaps simply because windows is the "staple" [as opposed to stable - a different word!! and I say sta_p_le, though not for good reasons or reasons of superior design or engineering). Naturally you have to stick with whatever is the dominant market force. Mac users would be lost without your mac developments! I really understand what you say about the technical issues being faced, but from my point of view it is *windows* that is the legacy product here... yes it's religious statement, but I don't pretend about that. :) There is an interesting article by the way I think on slash dot about Leopard being 85% market share of OS only sales in Japan for October, and windows flavours were down to around 4.5% something like that anyway. Could this be a hopeful sign for the mac faithful!? Miklos.

  • The thing is, VSL develop cross-platform products so that work for Windows - and then! they make sure it works for Mac. If possible. Meaning, if Apple didn't "screw up" somewhere. If they did, well then, too bad, no 64-bit support for you guys until... well... until... hmmm... who knows?

    Why don't they do the contrary? Develop for Mac first. And screw Windows. MOTU does that and they're doing a great job at it :)

    It's not only about 64-bit (although that topic started on that). Should I remind you that VE for Mac didn't come out *at the same time* than the Windows version came out? Oh, sure - it did only a few days later - but when it actually came out it was a *beta*! Weirdly, it's never the other way around (Mac first and then three days later a Windows beta). But they're probably going to tell us it's Apple's fault if the program was buggy... :)

    Anyway, I don't believe Apple is going to make using 64-bit Carbon any easier. That's the Apple way - they force you to move ahead. It's not always good, but overall it's been working pretty well in my opinion (I don't regret throwing out my floppy disks 4 years ago.)

    J.

  • When you say Apple has not given the green light - that is not exactly correct. Cocoa is 64bit, Carbon, the more "legacy" line of api's is not - Since the VSL products are written according to christian in C++ it means that it works for them to use carbon to port their clever proprietary code to the mac platform. Unfortunately apple spontaneously and unexpectedly announced at the public release of leopard that carbon would NOT go 64bit as an api or platform when they said from the leopard announcement and for almost the whole time during the leopard beta that it WOULD be. So there is no blame on VSL on this point whatsoever as far as I can tell. They cannot help the situation. I am sure Apple engineers did it for one reason or another, I just hope that it was not because they were out of time, or not confident at the release, which, if that was the case they could have at least simply delayed it a few months. Clearly it was not working, or they just want to really send a message that Carbon was a legacy product since the start of OS X, and they have been encouraging developers to drop it for many years via subtle hints (I would say.) On that point, I think VSL could have seen the road signs, Carbon was on the way out, yet, on the other hand Apple did formally say they would support 64bit Carbon... so what can you do. On apples side, supporting a legacy product in both 32bit, 64bit on PPC and Intel !! They must have just gotten fed up with it. It was designed to make it easy for people to port their apps from the old OS 9... and it's just been dragging on. These things happen. Bottom line, it was easier and cheaper for VSL to port to Carbon all these years and write their code, presumably, mostly in windows. If they want to go 64bit now, they're going to have to run for Cocoa. An argumentative person would say "well they should have done that years ago, or at least got started on it" but from VSL's perspective why would you when Carbon is going to go 64bit (now not going to happen). But I've always thought Cocoa was a superior api anyway and a better platform all around although I understand the chain of decisions. Bottom line, they're going to have to rewrite some large amounts of code if apple doesn't change their mind, and it looks like they very definitely won't unless there is a lot of hoo haa from dvelopers, and since most developers are perfectly happy with a 32 bit carbon api, and don't care about speed or memory access of 64bit, that's it. I read also that adobe is mostly still written using carbon, so they won't be happy since most of their apps would greatly benefit from 64bit code! What a shame for them, Perhaps between companies like adobe and VSL there will indeed be enough pressure to get apple to support a 64bit carbon api, and perhaps just on intel 64 bit machines?? Or PPC's as well - I hope so! The all in one box set up is absolutely in my opinion the ideal - a super fast 8 core machine, 16 Gb's ram, ample fast hard drives for samples and freeze and audio tracks, and 64bit host and sample software so that you can stably load the amount of samples you need to get a project done in one box. Other people feel differently but I think this is always going to be the most straight forward powerful option if properly implemented, so I do hope, despite the up front cost (as I do think it will even out as an expense over time) that VSL will most to cocoa 64 bit apps. It doesn't really matter if logic or cubase are 64 bit providing ensemble is run externally, then logic is just routing audio. Miklos.

  • last edited
    last edited

    @Another User said:

    There is an interesting article by the way I think on slash dot about Leopard being 85% market share of OS only sales in Japan for October, and windows flavours were down to around 4.5% something like that anyway.
    Hmmm... actually that was only an increase in "market share" for Box sales (not OEM); so it's not really surprising since Leopard juste came out! That doesn't mean Windows sold less copies, just that there has been a lot of Leopard sold... which means that in the following months everything will go back to "normal" (ie. 80% windows, 10% Leopard). Don't hold your breath ;)

  • Miklos-

    I agree with most of what you said. I don't blame VSL for using Carbon. I blame VSL for being (overall) Windows-centered and (too often) blaming Apple when something's not working. Even though they did develop a Mac version, I hate reading stuff (basically) like, "we do care much more about Apple than we would like to have to.". To me this means, "we do it but it's really because we have to and I (secretly) wish we weren't."

    If you don't want to develop for Mac, don't. If you want to and you're committed to it, then any amount of time is not a problem. I know when I was a webdesigner I would put the extra work to make sure my websites worked perfectly on Safari and Firefox; whatever the amount of time needed I simply wouldn't deliver a single website that didn't work on IE, Firefox *and* Safari (and at the time considering my layouts it was a challenge in itself, only to benefit a very little amount of people).

    J.

  • Oh - by the way - I know this is a bit of a heated discussion but I just wanted to add that I do appreciate the fact that we can at least *talk* with VSL through this board.
    )
    ) Other companies can't claim to be that open.

    J.

  • I agree I wish they would develop the mac version first then port to windows. I'm not saying they will do that or that this is the best option for VSL,but as a mac user, that would be my preference from a selfish point of view... but it seems to me that these days all things being equal Mac os is a far superior product to develop on if you work within the framework apple suggests and has worked hard to prepare for developers, namely, cocoa, not carbon which was always plugged in to the OS (properly mind you) as a legacy item. There was the darwin core, then the classic emulation was a "plug in" emulation, that is now no longer used - the carbon, and it was stated since the begginning this was transitional, although would be supported for a lot longer than classic , and finally cocoa, which is the preferred "standard". It seems to me this is case of just having to take the hard road to a good finish - and face up to the fact that cocoa is the modern standard development platform for the mac, and it's not as easy to port from windows, because it's a good deal further away from the windows world than carbon was... but I argue further, that that is a very good thing at least from an engineering perspective, even if it is, in the short term, easy to view it as impractical, and inconvenient, we could call it an inconvenient truth that a re-design is in order, in order to future proof the software on the mac platform in 64bit.?? Perhaps I'll get flamed for this post! All I know is that I find it frustrating that we mac users have to suffer for the inconsistencies and bad design of the windows platform, but then again, the mac would not have been quite the under dog and therefore quite the surviver and therefore quite the survivalist that it has become over the years without crummy windows and the fact that apple nearly got completely squashed before lord steve returned... still that lessens not my lack of mercy to windows and microsoft! All things being fair, we have to respect that what VSL has done alone given the state of affairs, logic being apple only, the operating system changes, hardware changes and so on over the years, given that VSL is, correctly as Christian very much "push your consumer hardware to the limits" cutting edge use of standard hardware... they've done a good job. One more point, I do think if they favourited the mac or at least equalled it as a platform for VSL compared to windows, they would find their VSL mac community would indeed grow as a direct result, because these days, except for hard core windows fans, you can't beat a mac for music production using VSL, excepting the fact that on windows you know you are a little better supported. And one other thing - Apple should be supporting VSL directly because the filter down effect of having technology like VSL superiorly supported on the Mac and how that translates in studios and perception of the platform, it only makes sense that they should befriend and fully support a clever company like VSL, If I were working at apple I would make sure VSL always had the latest test gear and was as well informed as their top VIP developers, it only makes sense and it can only help the cause! Miklos.

  • last edited
    last edited
    Hi Will - re your post below - I do agree that this is clearly the perception that is given. So lets say for our part - you and me - we wish to offer VSL some feedback in that, it "appears" to be the case that it is as you have said below, but we don't accuse anybody of anything! Perhaps it is a PR thing, but yes, over the years, I have found too that what you have said is more or less on the money, and although I like the VSL team very much, I feel annoyed by that too, as I do like Macs a lot and I would never use a PC except by physical force!! It is annoying when you know that, if you want to see it a certain way, yes macs are difficult, but viewed another way, they are really better. It's like when people say Ferraris are noisy and hard to drive, and impractical, and I think, hmmm, well that's a fair opinion but on the other hand!!!! come on, they're a master piece of engineering, ok I'm not comparing macs to ferraris!! by any means! don't misunderstand, but what I"m saying is that, you know you can see negative things in there if you want to when looking at something like a ferrari, that is a masterpiece most of them. Re your webdesign issues, I know I am very much mac centered, and I find with web design it's very frustrating to make a site that works on firefox, opera, safari, but not IE..... and I wonder if they didn't do that on purpose by breaking convention. I truly hate microsoft as a company and all their products including office... I think it's the worst... but that's just me and I reserve the right to my own opinion and don't force it on anyone else. But what you say is right there is at the least an impression that VSL would rather just do windows and drop the mac but do it only out of sheer pressure, and as a mac user I agree with you that we would like to see and feel that we are as important as a platform. I agree it's great we can talk civily to each other. I wouldn't call this discussion heated, unless we are pissing off windows advocates... (sorry). Look the article in PC world magazine recently said that for running vista the fastest laptop in the world right now is an Apple Macbook Pro.... stick that in your pipe and smoke it 😊 So I think yeah, macs should be equally supported, even though they are a smaller market share even in this type of software, they are very important musically as a platform. A disclaimer: All respect to those who use windows, you can't be blamed for what you don't know. Miklos.

    @willross_22294 said:

    Miklos-

    I agree with most of what you said. I don't blame VSL for using Carbon. I blame VSL for being (overall) Windows-centered and (too often) blaming Apple when something's not working. Even though they did develop a Mac version, I hate reading stuff (basically) like, "we do care much more about Apple than we would like to have to.". To me this means, "we do it but it's really because we have to and I (secretly) wish we weren't."

    If you don't want to develop for Mac, don't. If you want to and you're committed to it, then any amount of time is not a problem. I know when I was a webdesigner I would put the extra work to make sure my websites worked perfectly on Safari and Firefox; whatever the amount of time needed I simply wouldn't deliver a single website that didn't work on IE, Firefox *and* Safari (and at the time considering my layouts it was a challenge in itself, only to benefit a very little amount of people).

    J.

  • stevesong, thx for the link - the article is well considered and i pickup and return to a point it mentions (which has btw. been the initial start of this thread):

    what about companies with a vast existing codebase like adobe (or in the case of VSL a nifty but not so huge codebase but less ressources than adobe)?

    and consider even _if_ everything would be transitioned to Cocoa - how to compile the windows versions from it, or maintain two seperate codebases or actually have two development teams ... forget about it or see the speed of development slowing down (i'm assuming now nobody would ask to abandon windows versions to improve development of mac versions).

     

    so one has to accept we are facing a kind of oneway and have to live with it, though i'd wish we wouldn't have to. such a wish should be understandable.

    christian


    and remember: only a CRAY can run an endless loop in just three seconds.
  • last edited
    last edited

    @cm said:

    (i'm assuming now nobody would ask to abandon windows versions to improve development of mac versions).

    I wouldn't mind... 😊


    In all seriousness, that's the whole problem, and VSL is definitely not alone in that respect.


    Adobe, Sibelius, the Mozilla Foundation, Native Instruments, Propellerhead.... there are countless companies who develop both for Windows and OS X, and the end result is that the Mac versions tend to be not as good as the Windows version. These products simply don't "feel" native. The interface doesn't follow OS X guidelines (Firefox), things are not working the way they should (I'm thinking about mouse scrolling in Sibelius for example), the file browser is proprietary (Reason), etc, etc. I don't know any cross-platform app which really "feel" native on Mac - but it (of course) always does on Windows.


    This is why, whenever I can, I favor a native app, developed primarily for OS X. I've found that by doing that I have far less problems and it's much more consistent in terms of interface and/or functionality. It makes my life easier, and I actually enjoy my computing experience more.


    Yes, I wish that some companies would be doing the same as MOTU and focusing on only one platform. They would then be able to use the advantages of *that* platform. The problem is that most sample companies have now become software companies as well and as a result have to spend huge resources into software development; and considering their user base it makes complete business sense to develop cross-platform apps (and it makes complete business sense to spend as less time as possible to make that cross-platform app work in two environments.) But the fact that I understand that cross-platform is a necessity doesn't make the product more attractive to me from a Mac-user standpoint.


    J.

  •  Christian:

    Thanks for your comment. I do appreciate your frustration, but at least the article suggests that the decision to abandon Carbon was not completely thoughtless or arbitrary - - although that is small comfort to developers with existing Carbon codebases..... Right now, as you have pointed out in other places, there are alternatives for Mac users seeking to exceed the 2.5 GB sample load limit. In experimenting with Logic 8, OS 10.5.1 and VE, I have been able to create a file that simultaneously addresses and plays - - with reasonable success, the VE standalone, the VE plugin, the VI plugin, EXS 24 plugin and the Kompakt standalone (Logic 8 refuses to validate Kompakt under OS 10.5.1 although it successfully validated it under OS 10.4.11.) (For the audio from the standalones I am using SoundFlower to route the audio back into Logic via  AUX channels - - not an ideal solution as Soundflower seems prone to introducing artifacts - - clicks and pops.) Such a setup is made infinitely more practical with Leopard's new "Spaces" feature which allows one to move instantly from one program or one page to another....as I said in an earlier post, it's almost like having 4 monitors. 

    Willross:

    Although an ardent Mac user, I couldn't disagree more with your point of view. I am incredibly glad that most companies do cross-platform development since it helps them stay in business and continue development. I am, for example, very, very, very glad that I do not have to purchase a Windows machine to access the VSL library. What's important to me is what you can do with the software, not whether or not it is sufficiently "mac-like" to suit my taste.  I am not an adherent of the Mac "religion," I just want access to maximum functionality for making music.

    Stephen

    Dual 2.5 GHz G5

    7GB RAM 

    OS 10.5.1 (and 10.4.11) 

    MOTI 2408

    Logic 7 & 8 

    DP 4.6.1