"There's a fine line between fishing and just standing on the shore like an idiot."
- Steven Wright (1955-), comedian
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"There's a fine line between fishing and just standing on the shore like an idiot."
- Steven Wright (1955-), comedian
@ColinThomson said:
Angelo, what would be a "Standard work every engineer knows" in english be? Do you have recommendations of a book to buy? Thanks.
Colin Thomson
There was a book we called the "Studio Bible," published in the seventies, I lend my copy I bought at the Opamp Technical Bookstore in Hollywood to some r&b producer and never got it back, the titel of the book was:
"The Recording Studio Handbook"
by John Woram
Hardcover, 1976
Plus
"Microphone Handbook"
by John Eargle
Elar Publishing, Plainview NY
"The Cameo Dictionary of Creative Audio Terms"
Published by Framingham. MA
Paperback, 1979
...of course all lend out to some r&b producers and bnever got them back.
Clark, interesting that you say you use lots of volume automation. I always thought this would take away from the overall realisticness of the VI samples. They are sampled with crossfades from PP to FF (or so). What is the use of automation? If you bring the volume up on a mp sample to bring it to around F, won't it sound strange to have something playing at that volume in the mix, yet with the sonic quality of what would normally be quieter? What is the use of volume automation (with VSL in mocking up a real orchestra), and how and why do you use it?
Angelo, thanks for those book recommendations. I will take a look at them.
Colin Thomson
Certainly some interesting things there for me to try. I just haven't yet been able to play around with VSL enough to try out all these things. Will have to try what you said about layering a solo patch in an ensemble and moving it around slightly in the mix. Thanks for the tips.
Also on the mixing levels, do you (or anyone) wait until you have everything programmed in the mix? I heard someone say that they try to keep the levels around -20 db just to start out with enough headroom, and then mix later. I always have a hard time knowing if things are working out if I haven't mixed it, yet it seems that a starting point where everything is the same would be helpful for mixing. So I guess I am just asking at what point in the production process you start mixing.
Colin Thomson
Hey Clark. Sorry to repeat myself. This is exactly, what I try to do. And it works quite o.k with the reverb and eq as soon as I find a sequence in the recording, where the instruments play solo. But still for me the big problem of the dynamics remain. If I don´t know, if an instrument is playing p or mf or ff or if it is even doubled by another instrument, which I´m simply not able to hear due to my limited knowledge about orchestra music, how can I tell the dynamic range? So since you might have tried to get the sound of a certain song, would you mind telling the song and the single master output level peaks (at one point of the song, e.g. a tutti chord)? Once again, most of us are beginners and would not consider this as THE template for orchestration, but as a starting help to get a slight feeling of how loud single instruments should be in one special type of recording.@clarkcontrol said:
The only other exception is if you want to emulate a particular recording. To which I say, Listen, Listen, Listen. Take the time to get the same reverb, e.q., DYNAMIC RANGE, and everything else. Then make a template from that that says "John Williams Jaws Temp" or whatever.
Liberty and Freedom for all!
Clark
@ColinThomson said:
So I guess I am just asking at what point in the production process you start mixing.
Here, mixing is an extra workflow.
After the composition and the editing is finished, all virtual instruments are bounced/rendered to seperate 24-bit wav/aif files, this with an uniform headroom containing the optimal S/N ratio. During composition and editing I have only one reverberator running, if any at all.
Then load the audio files in a new project and set up the mix.
I wish I could mix like Angelo; this is more in line with pros who have a separate mix engineer to take care of the technical stuff. Plus, you save CPU resources by splitting the process in two.
I consider the mix and composition process one and the same. Part of this is because I am always thinking of the end product at the beginning and part of this is because I can’t stop tweaking the arrangement until the final bounce—Ha! Seriously, though, I am always trying to get the most realistic or appropriate sound possible so I am always working in context.
Ah, context. This is why nothing is sacred when dealing with mockups. Film scores can have a dynamic range as little as 20db. Hans Zimmer strings sound and behave way different than John Williams strings. If you’re using drum loops w/ orchestra a la John Powell that’s another thing also.
Felix—I always keep an eye on the main meters of my mixer when casually listening to music. This way I can reference dynamic range in a technical sense without being obsessive, I am just making dynamic associations to what I am hearing. I also have quite a few conductor scores (for inspiration) that I follow when listening to Holst, Strauss, etc. to further refine my perception of what I hear (or think I hear) versus what is actually there. Lots of CD’s sound really “blendy” making it hard to pick out what is happening so having music in front of me really helps.
Otherwise, I try not to worry about these things in a technical sense because I’m going for a SOUND, not writing for real orchestra. That’s why sometimes I will use the wrong dynamic patch and mix it down or up, or compress or exaggerate the dynamic range in order to get the music to “sound” right behind dialogue and FX, etc.
Colin—I always start low with levels (-20db for mp patches, -15db for f patches, higher levels for perc) then use the master fader at the end to bring peaks up to -3db. Also I will tweak crescendos and general dynamics towards the end. Don’t be afraid to use extreme e.q., either (or distortion, as I mentioned earlier). As soon as I think that something is off limits mixing-wise, I know I’ve limited myself and the expressive potential of the virtual orchestra.
Clark
Seems like I won´t get help in my request for single peak levels. Even though I still did not get the real reason and specially don´t understand, why some guys prefer to spend so much more time in discussing, if it would be useful or not, instead of just taking two minutes and tell us the peaks, I will stop aksing for it. Thanks anyway for all other hints.Measuring Project: VENI VIDI LOCHNESSI LOUDNESSI et VIOLINI sur le nom de F-E-L-I-X
Okay Felix, this weekend I measured the data you requested on the mock-up of Sergei Sergeyevich Prokofiev's Sinfonie Nr. 1, D-Dur, Opus 25, "Symphonie Classique," composed 1916, which I made for exercising purpose.
I will post the result tonite, or not later then tomorrow.
.Felix and Rob
And now, please tell us what you do with this data, respectively how you apply it in a useful manner.
Angelo
Interesting numbers.
This is assuming your mock-up is completely indistinguishable from a real orchestra, dynamic-wise. (And then what orchestra would that be?)
I would like to hear the mock-up(s) to determine if the dynamics and balances between instruments are realistic to my ears. Do you have an mp3 that you could post?
Clark
I'm guessing that the first measurement would be more interesting/useful. The second measurement is peak readings derived from the entire movement? If so, I don't know if that would mean much to me.
Clark
@clarkcontrol said:
The second measurement is peak readings derived from the entire movement?
Clark
Yes, the max. readout of the whole I. Allegro movement