What does ecveryone do about keyswitches in the score?
I'm using Logic and of course one workaround is to create polyphonic scorestyles to make the keyswitches invisible.
I've also created an environment that converts keyswitchs to controller data.
This works very nicely for switching cells, especially when you have 12 horizontal cells and can't easily switch just using the modwheel directly as the wheel movements are too fine.
However I can't switch matrices without a kewswitch. Or can I?
I'm using Logic and of course one workaround is to create polyphonic scorestyles to make the keyswitches invisible.
I've also created an environment that converts keyswitchs to controller data.
This works very nicely for switching cells, especially when you have 12 horizontal cells and can't easily switch just using the modwheel directly as the wheel movements are too fine.
However I can't switch matrices without a kewswitch. Or can I?