Okay, now that I'm asking questions and have become the bain of the VSL community, it won't hurt to ask another.
How is percussion handled through the new VI? Since it is not multi-timbral how are multiple percussion instruments handled? Hopefully it isn't an instrument per instance as this would not be a good thing. There must be a way to stack multiple percussion instruments in one VI and have the parts play back correctly.
Just curious.
How is percussion handled through the new VI? Since it is not multi-timbral how are multiple percussion instruments handled? Hopefully it isn't an instrument per instance as this would not be a good thing. There must be a way to stack multiple percussion instruments in one VI and have the parts play back correctly.
Just curious.