You wouldn't want pizz and legato violins playing at the same time though would you? Unless you were simulating 1st & 2nd violins, in which case they should be on seperate tracks anyway.
The idea is basically 1 MIDI Channel per 'Instrument' or 'Section'. Each instrument having many articulations available to it via keyswitching, velocity, modulation or whatever controllers you have, plus the automated features built into the VI to save you having to load say all the release patches.
For string quartet or string orchestra you would only NEED 4 well-constructed instances.
Colin
Edit: Percussion, I can understand - We'll have to wait and see how they that one, though again, things like Timpanis, mallet instruments will have a number of articulations so they should probably work just the same.
The idea is basically 1 MIDI Channel per 'Instrument' or 'Section'. Each instrument having many articulations available to it via keyswitching, velocity, modulation or whatever controllers you have, plus the automated features built into the VI to save you having to load say all the release patches.
For string quartet or string orchestra you would only NEED 4 well-constructed instances.
Colin
Edit: Percussion, I can understand - We'll have to wait and see how they that one, though again, things like Timpanis, mallet instruments will have a number of articulations so they should probably work just the same.