I just discovered that groups are not saved with Venue Presets.🙄
I did find that the group names are saved with Legacy MIR Engine Project, but the channel assignments are not.
It would be really handy for this to be implemented at some stage.
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Edit:
I just discovered that groups are not saved with Venue Presets.🙄
I did find that the group names are saved with Legacy MIR Engine Project, but the channel assignments are not. I also discovered that importing an instance from a project where MIR has groups assigned, resulted in the group names being imported into the current MIR project. And the channels that were imported also has their group assignments in tact.
It would also be great to have a 'Select None' option in the group settings window. This would make excluding parameters much easier when I only want e.g. solo to be checked across 10+ groups.
It would be really handy for groups to be included in the venue presets. It would be great to see this implemented at some stage.
Thanks for your report! You're absolutely right that the implementation of MIR's "Groups" is quite rudimentary. I will make VSL's software engineers aware or your message. Maybe they can do something about it without breaking compatibility with existing Venue Presets.
Thanks again & kind regards from Vienna!
@Dietz said:
Thanks for your report! You're absolutely right that the implementation of MIR's "Groups" is quite rudimentary. I will make VSL's software engineers aware or your message. Maybe they can do something about it without breaking compatibility with existing Venue Presets.
Thanks again & kind regards from Vienna!
Great! Any chance of a rough timeframe on this being implemented. Within 3 months?
@JBuck said:
Any chance of a rough timeframe on this being implemented. Within 3 months?
😄 ... I didn't say that it will be implemented - it is up to VSL's software engineers to decide how and when to do it, in the end. But I made them aware of the issue already.
Kind regards,
If groups in MIR (and VEP) get revamp, it would be great if we could assign more than one group to an icon. This way I can include the same icon in different groups.
Also, I noticed that with all the presets created for mic arrays in MIR, all are set to 100% 1st order Ambisonics. Why is this? And what effect does moving the cursor around have?
Re: Groups - I absolutely understand the intention, but I admit that I don't dare to ask VSL's software engineers to look into nested groups as long as there are quite a few other, more popular requests pending ... 8-/
Re: Ambisonics Order Blender: This feature follows is the unique idea of "blending" virtual capsule decoding shapes to achieve certain effects. Most of the time the complex shape of Higher Order capsules make little sense in a conventional audio-engineering approach to Ambisonics decoding. Most of the time it's much easier to stick to the idea of "virtual loudspeakers" instead (... that's what "Coefficient-Based Decoding" a.k.a. spherical decoding section in MIR's Output Format Editor is supposed to do).
Still, there are a few MIR 3D factory presets that use the aforementioned Blender with good results:
HTH,
As always, thanks for the reply.
I understand that MIR 3D uses 3rd Order Ambisonics. But is this being truly utilized in the presets that are set to 1st Order Ambisonics? MIR legacy was 1st Order AFAIK. Was it not HOA? Is that the difference between the two versions of MIR?
@JBuck said:
As always, thanks for the reply.
You're welcome!
@JBuck said:
I understand that MIR 3D uses 3rd Order Ambisonics. But is this being truly utilized in the presets that are set to 1st Order Ambisonics?
All Factory Output Formats and Venue Presets that carry the abbreviation "HOA" in their name use Higher Order Ambisonics in one way or another. That's quite a few if you look at the raw unsorted list of presets in the screenshot below (and the list continues):
But like mentioned in my previous message: HOA makes more sense with Coefficient-Based Decoding (also referred to as "spherical decoding", or described as "virtual loudspeakers"). Most presets that rely on Capsule Modelling will use 1st Order, simply because 1OA gives you very predictable, familiar polar patterns - unlike HOA.
@JBuck said:
MIR legacy was 1st Order AFAIK. Was it not HOA? Is that the difference between the two versions of MIR?
Exactly. Legacy Vienna MIR Pro offered 1st order Ambisonics only, not any kind of Higher Order. This is indeed one of the main differences between the previous versions and MIR 3D. Other important innovations were of course its full 3D audio capabilities, supported by the 3D GUI, and the brand new preset concept, which follows a smart functional approach with its unique "Roles"
All settings that were available in legacy MIR Pro are also available in MIR 3D, ensuring full compatibility with existing projects, while all new features can be easily integrated. In other words, you won't see or hear them until you use them! ;-)