A bunch of very valid questions! 👍
MIR's graphical representation of its microphones is fully based on the Ambisonics decoding process used for the selected (or custom designed) Output Format. If you open the Output Format Editor you can look directly into MIR's brain. 😉
Ambisonics can be roughly described as three-dimensional M/S, which means that we can define pretty much every sonic aspect in post production, like the number of virtual capsules used, their polar patterns, their angle and tilting, and so on. The possibilities of this format are virtually endless: If we move the Mic Icon two meters to the left, the decoding geometry of _all_ Instrument Icons adopts to this change. Of course, this only sounds convincing within a reasonable range of, say, two or three metres in any direction, but It is sufficient to compensate for architectural oddities to achieve a refined acoustic symmetry, or to increase the perceived width of a Venue.
@JBuck said:
how were all the different instrument profiles like French Horns created when French Horns face the opposite direction to a loudspeaker?
MIR's unique Instrument Directivity Profiles are the result of a meticulous research project that we have been conducting in the early years of MIR development. I tried to cover the basics in a little add-on to the manual called "Think MIR!". This primer covers other aspects of your questions, too:
-> https://www.vsl.info/en/manuals/mir-pro/think-mir
-> https://www.vsl.info/en/manuals/mir-pro/think-mir#instrument-directivity-profiles
PS: Teldex Studio Berlin was actually recorded from three positions - two in "portrait" orientation like suggested by Teldex staff members, and one in "wide" landscape orientation from the side wall.