Vienna Symphonic Library Forum
Forum Statistics

183,028 users have contributed to 42,272 threads and 254,971 posts.

In the past 24 hours, we have 2 new thread(s), 7 new post(s) and 53 new user(s).

  • MIR 3D and Studio One 6.5 multi-channel

    last edited
    last edited

    Hi

    I have just updated to MIR 3D, and Studio One 6.5 which is now fully multi-channel with built in Dolby Atmos (and binaural monitoring).

    But I am a confused how to set up MIR 3D if I wanted to mimic a 7.1 set up.

    What do I need to do in MIR such that it output 7.1 to Studio One, and then allow Studio One to do the Dolby Atmos rendering?

    How do I know MIR is return 7.1.x to Studio One Main? Is this all taken care of automatically?

    Thanks


  • last edited
    last edited

    Hi Drew! Studio One 6 does make setting up a surround channel configuration quite transparent when starting with the "Mix in Surround" template. This inserts the Dolby Atmos Renderer directly into the Main output of your project.

    So, the first step is choosing the correct channel configuration (Bed Format) when setting up your project.



    Next, you have to make sure that the channel with the MIR Pro 3D plugin inserted does have a matching output configuration. When using audio tracks, you can choose the "Format" in the Add Tracks dialog.



    With MIR Pro 3D it's best to work with dry and close-up stereo signal sources. If you work with virtual instruments, chances are it does have stereo outputs. That won't work since your desired channel configuration is not stereo (2.0) - but surround. Then the instrument track should be set up with a bus channel (Right-Click > "Add Bus Channel") that will match the channel configuration of your session. The MIR Pro 3D plugin can be inserted into this bus track (instead of the track with the sample player).



    In MIR Pro 3D, it's only a matter of choosing your venue, positioning your instrument, and selecting the right Microphone for your project (under OUTPUT).



    As a last step, you can change "Output" inside the Dolby Atmos Renderer - depending on whether you work with stereo headphones (Binaural) or an actual surround setup.



    Hope this helps!


    VSL Team | Product Specialist & Media Editing
  • Wow !!!

    Thank you so much for the extensive instructions. Never expected that.

    Thank you again !!!!


  • Hmmmm

    This is driving me crazy. I had it working briefly a couple of weeks ago, but coming back to it today, I cannot get any virtual instruments working with MIR 3D.

    I think I have followed your instructions to the letter.

    In addition, when I fist tried following you guidance, I first created an exmpty audio track with a 7.1.2 / 7.1 format. ... before creating an instrument track and bus track for MIR.

    This seemed to initialize the project correctly and I could then add Synchron Player and get to play through MIR 3D.

    However, nothing I do seems to work today.

    When MIR is on a 7.1.2 buss, and the instrument is output to the bus ... I can see on the level bars stereo signlas going into the channel.

    And although I can hear the sound of the instrument, but nothing is happening in MIR.

    Plus on the Studio One outputs, only a stereo signal appears. There is nothing happening on the Dolby Atmos channels.

    I can play a simple audio track directly in MIR 3D, and this does get processed correctly ... all through through to the Dolby Renderer.

    I have the latest version of Studio One and MIR.


  • last edited
    last edited

    The problem appears to be more general than just multi-channel set ups.
    Even in a conventional stereo setup I cannot send the output of an instrument track to MIR on a bus channel.

    The sound passes through the Bus channel, completely unaffected by the MIR Pro / MIR instert.

    This problem occurs for any instrument.

    However, Audio tracks ARE processed when sent to the Bus Channel with the MIR Pro insert.

    Must be something stupid I am doing. 😞