Hello,I'm having problems with severe buffer underruns caused by increased cpu usage with every version following V 1.3.518.
V 1.2.229 (or 1.3.229 as it is listed in the rollback window in VA) still works fine.
I noticed there were changes made to the convolution engine in version 1.3.518, so I'm guessing it might have something to do with that.
Here's a video demonstrating it:
[i]Highlighted is a single player instance to demonstrate CPU behavior, but this happens across all instances of Synchron.[/i]
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System Info: Software: Microsoft Windows 10 Pro 64-bit, Build 19044 FL Studio V21.0 build 3324 Hardware: Interface: RME Multiface II CPU: AMD Ryzen 9 5950X Mainboard: Asus Pro WS X570-ACE RAM: 96GB 2133 MHz
System Info: Software: Microsoft Windows 10 Pro 64-bit, Build 19044 FL Studio V21.0 build 3324 Hardware: Interface: RME Multiface II CPU: AMD Ryzen 9 5950X Mainboard: Asus Pro WS X570-ACE RAM: 96GB 2133 MHz