I like the unlooped sustains in the extended VI Dimension Brass content, which as far as I understand offer 6 distinct velocity layers in total (please correct me if I am wrong). Unfortunately these are separated into two different patches (p & f) and I don't really understand why this is done. With Velocity xFade it would be very easy to access all of them with a single continuous controller and realize more realistic dynamic transitions.
Such patches, restricted to a particular dynamic range, had been introduced previously for the Synchron Strings, but in this case the user can also choose to use a single patch that includes all 8 available velocity layers.
Is there any way within VI pro to program the two patches so that one gets access to all velocity layers via velocity or the single velocity xFade controller? (I know that I could additionally blend them with a second controller, but this is much harder to do.) If not, are there plans to release combined patches with 6 velocity layers in the future via a Library update?