With VI you have total control of all MIDI parameters down to the patch level in a powerful interface that is simple and direct and completely reconfigurable. It can be as simple as one articulation, or as complex as hundreds - whatever the player wishes.
As far as I can see in the Synchron Player you likewise do have "total control of all MIDI parameters down to the patch level in a powerful interface that is simple and direct and completely reconfigurable. It can be as simple as one articulation, or as complex as hundreds - whatever the player wishes"
- Just take a look on the Midi CC's asigned to each single Parameter and the Dropdown menu to configure that controle as you like.
- You can easily "edit" the individual level and envelope and further details of each patch, or treeposition with all its dependend Subtree items in the "Edit" section.
There is as far as I know nothing missing what we have had in VI. Correct me if I am wrong. But this aspect does not seem to make any difference in customizability between VI and Syn-Player.
But:
- In Vi you are not able to controle the Level of any Mixer-Slot with any individual Midi-CC in Synchron Player each Value of a Mixerslot could be asigned to its own Cotrole option (Midi CC etc.)
- Do you remember the tremerdous complex VE-Templates the VSL-Guys provided for Synchron-Samples while the Synchron Player was not available. It does not seem to me that the necessity of such Templates would be any kind of advantage.