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  • Humanize Cembalo - Harpsichord

    I don't understand how a Cembalo is humanzed.

    All must be in tune, but the Cembalo-Keys not in time.

    I don't find how the keystroke is humanized.


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    Hi Triangle,

    i am not sure i've got your question right....... real harpsichords have fixed dynamics (and so is the sampled one), you can separate or overlap notes to make it more expressive, you can put notes slightly out of the grid to make it more human.....

    does it help? ðŸ˜ƒ

    Regards

    Francesco


    Francesco
  • Yes, of course, there is only one dynamic in same cembalo sample and the keystroke sounds equal everytime. But  a human who play cembalo  can't tap two ore more keys exactly together. All the notes played at the same time sound like a little irregular arpeggio. In cubase I tryed random the position (the random funktion in cubase inspector), but it cuts short notes unnaturally - cut notes sounds not humanize.

    I hope that Vienna Instrument Pro humanize function can simulate theses irregular arpeggios.

     

    The VSL example files are humanized: https://vsl.co.at/de/Special_Keyboards/Harpsichord

     

    triangle


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    Hi Triangle,

    i am sorry. Now i got it, unfortunately i can't help with that because i notate via MIDI keyboard. The Cubase thing sounds weird anyway, Cubase humanizing feature is supposed to move notes within the grid, it shouldn't create unnatural sounding cuts. Look forward to hearing further suggestions from other VSL users.

    Sincerely ðŸ˜Š

    Francesco


    Francesco
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    @triangle said:

    Yes, of course, there is only one dynamic in same cembalo sample and the keystroke sounds equal everytime. But  a human who play cembalo  can't tap two ore more keys exactly together. All the notes played at the same time sound like a little irregular arpeggio. In cubase I tryed random the position (the random funktion in cubase inspector), but it cuts short notes unnaturally - cut notes sounds not humanize.

    I hope that Vienna Instrument Pro humanize function can simulate theses irregular arpeggios.

     

    The VSL example files are humanized: https://vsl.co.at/de/Special_Keyboards/Harpsichord

     

    triangle

    You know, you bring up a good question here regarding fixed toned instruments like piano and cembola, etc. 

    I just assumed that, if you were playing in the polyphonic mode, all notes would have independent humanization of tuning and delay but now I'm not sure.  Does somebody know the answer to this question because I use the humanization mode frequently and would like to know.

    *As a sidenote I've never had any luck with DAW use of humanization no matter which DAW I've used.  The algorithms always seem to dequantize notes in the most innappropriate ways that no human would play, thus dehumanizing the performance.


  • All Keyboard (Piano, Organ and Harpsichord) which keys played together must be humanized a little not in time.

    Vienna Imperial looks different. Last month I bought Vienna Imperial. It have a different User Interface - not Vienna Instruments or Vienna Instruments Pro. I think it have build in a special humanizer or they realized it by many different samples.

    Whatever I'm looking for a solution to use Vienna Harpsichord.


  • Hi triangle, 

    Did you try to create your own Humanize Set or simply use different Humanize Sets and blend out the "Tuning" Aspect?

    Best, 
    Paul

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    Paul Kopf Head of Product Marketing, Social Media and Support