@mw design said:
Dietz You mean a distant Sound dont need predelay but a close Sound ? I thought its the other way around.
Study my "reverb-image". Think that the speaker is very close at the man. Of coarse the direct sound (red) has a very short distance "to travel". Take the first reflections: If we are looking for the first reflection from a side wall then it goes on really some long ms until it will arrive as well. Second situation: Of course we always have some early reflections from the ground which will appear soon but the most of those early reflections need as least the time from the speaker to the closest walls and back...
Think the speaker far far away from the listener. The difference between the direct sound and the first early reflections will be less as farther away the sound is and also the ration direct:indirect sound will be lower as you can imagine...
This is the theory what happens in reality but with effects it also counts how it sounds... Nevertheless, using the predelay in connection with convolution reverbs is probably not the best solution. I would search for IRs which make your brass or what ever sound farther away. Take into account that the IRs have all those early and other reflections have included! So go through all the IRs of the Convolution Reverb Library. use 100% wet and you will see that some IRs let your sound appear farther away and others more closer. Larger distances not always are from those IRs which have got "large" names...
Convolution Reverb: Check out (with 100% wet) Mozartsaal Near, Graz Far wide, Schubertsaal Near, Neuer Saal Far...
Go as well through all the ER-Impulses with the Hybrid Reverb (at Edit-Page). Mute the direct Sound and "switch through" the impulses. Some of them let the sound appear really far away. If you have found one which also sound with a nice "colour" and with a nice stereo image you can nicly adjust the distance by adjusting a certain balance between the direct and the wet sound.
And as Francesco mentioned above: A possibility is to install 2-4 (Group-) channels with 2-4 different depths for routing instrument sections through the corresponding distance you want to have the sound. Normally Strings closer, Brass farther away. This procedure is - of course - not my invention... π
Here is a mix, done with this (close-far) procedure.
I wish you a lot of success.
Beat
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