Hi Martin,
The reason is simple: In Logic Pro, it is easiest to do level balancing, track based automation, etc, if you have a single track per part. As you know, Dave and I are trying to find the easiest way to do complex mockups. Using a Midi multi and then a single instance of VEPro to trigger a remote multitimberal instrument makes for a very messy way to do things.
1 track = one sound only, makes for easier eq, levels, reverbs, etc.
So it seems that, in our case, after some experimenting, using a single sound in a single v-frame does this. Hence my question: how many V-Frames can one setup in an instance of VEPro server 64? I have discovered that we start to crash at 32 instanes of an unloaded instance of play. I was able to load 40 instances of V-Frames with nothing in them (no VST instrument of any kind) but when I tried to reload it, it would only crash.
The awesome thing about VEPro in the case of Logic Pro, is that it actually spreads the load required to instanciate and work with many instances of VEPro over all availabe cores, FINALLY letting us use Logic as a VEPro host, and then an internal server on the Mac allows us to actually USE the power of a 12 core Mac Pro. We LOVE this.
Now if we could only get say 90 V-Frames going to go to our slave computer (or more actually, the thing has 48GB ram, as does the Mac Pro).
Does that make sense now?
George Leger III
with David Newman