Looks like someone else tried to ask this but the post is blank.
If I want a Vln I section with 8 players and a Vln II section with 8 players, I will, of course, have a phasing problem in unison lines. How are folks dealing with that in Dimension Strings? Is there any way to do the old transpose trick? What other processing are folks using to get around the phasing issue?
Thanks,
rgames