i came across a post several years old that explained how to get the "Hollywood" sound from VSL. Unfortunately the link containing the information (screen shots I think) doesn't work.
Suggestions?
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i came across a post several years old that explained how to get the "Hollywood" sound from VSL. Unfortunately the link containing the information (screen shots I think) doesn't work.
Suggestions?
That is a very complex question actually. And there's no easy answer. Let's put aside for now the "you've got to learn to write good music first" argument, and instead only focus on the sound aspect of the problem.
So what is the problem? The music that you refer to, "the Hollywood sound", isn't a registered trademark: there are many kind of Hollywood sounds. Take Star Wars, the Lord of the Ring, and Gladiator. Three famous scores which sound totally different, meaning recorded in different ways (orchestra set-up, room, microphones, mix). Yet they share a common denominator, a type of sound NOT SO different than a “typical” classical CD actually.
So how can you achieve that with VSL? And why is it so hard to achieve that sound with VSL?
To me, the MAIN problem with the VSL libraries is the way it was recorded. Our beloved company chose to record in a “dry” room, the silent stage. That in itself is not a problem; it is actually a smart move. It allows them to precisely record note transitions (for legato techniques for example). And it allows the end user/composer to sculpt the sound the way he/she wants. So, where’s the problem(s)?
1/ The instruments of the VSL libraries are close mic’ed (to my ears it sounds this way).
That means, during the recording the microphones were placed close to the instrument. I’m not going to go into orchestra recording techniques here, but basically you never record an orchestra this way (there’s often a main pair doing 80%-90% of the sound, and maybe –depending on the recording engineer- spot mics doing the rest). So with VSL, you hear a lot of UNWANTED details that translate into… weirdness?
Let’s be more specific. Take for example the wonderful VSL demo “The Rite of Spring” programmed by Jay Bacal. In the intro, you have the bassoon playing the famous… well, intro. After 3 seconds, I can tell you this is a sample library. It sounds weird and fake, because you clearly hear the sound of the room, a concert hall, YET at the same time you hear all the mechanical part of the bassoon. That’s hard to explain in words. Compare this demo with a real orchestra recording, the later will sound smooth and fluid (not what Stravinsky wanted btw). In the VSL demo, you hear all the “internal” part of the instrument, the keys being pressed etc… It does not sound real – let’s say there’s something bizarre about that sound. Imagine recording an opera singer the same way you record a pop singer (mic <10 cm from the mouth): the experience is unpleasant. I know because I tried. You are going to hear all kind of normal “noises” from the throat. Put the mic 1 meter away, it’s much better. You have fewer details, but the sound recorded is a better representation of the instrument, IMO. It’s the same with the VSL instruments.
They should have built a much bigger silent stage and placed the mics further away. Unfortunately, there’s nothing you can do about that: no EQ or anything can remove these “unwanted” details from the instruments.
2/ The instruments/sections of the VSL libraries are recorded in a dry space. Separately.
As I’ve mentioned, this is a good idea. But it is then very hard for a composer (the end user) to mix the different sections together and add a simulation of a real space around it. How loud is the 1st violins section compared to 4 horns? With VSL, you have to mix yourself the entire orchestra, to adjust the volumes of each instrument relative to each other. Either you play yourself in an orchestra, or you go very often to concerts, or you’re screwed. But you MUST know how an orchestra sounds, and translate that in your template. That takes time to do, and tweaking atemplate never stops.
About the reverb now. Just slamming it on the main buss is not going to cut it. A solution is for example to add first a room IR to the different sections of the orchestra (Altiverb Todd AO is good for that). And then add a smooth tail with another verb (an algorithmic reverb is great for this part; or see the VSL Hybrid reverb, excellent for that).
3/ You have to apply lots of EQ to VSL for it to sound satisfying.
That’s my experience. Maybe a result of the close mic’ing sound, I don’t know. The best way to go about it is to mock up some real pieces, and compare the sound with a real orchestra recording. Then adjust. Take away some nasty resonance. And repeat. That takes a lot of time to do. Again, the problem is that the end user is often not a mixing engineer…
As you can see, your question is complex. When you think about it, how can two orchestras sound similar (VSL vs “Hollywood” orchestras) when they have been recorded in such different ways? It’s almost impossible. Yet, there are some VSL demos out there that sound impressive and are satisfying. A lot of time and effort has been made in creating them. It’s not easy. I hope my lengthy answer was helpful to you. Not sure about that… J Good luck anyway!
i came across a post several years old that explained how to get the "Hollywood" sound from VSL. Unfortunately the link containing the information (screen shots I think) doesn't work.
Suggestions?
Thanks a lot for your post! Finally we do get some informative and useful discussion on this matter..@mon_art said:
That is a very complex question actually. And there's no easy answer. Let's put aside for now the "you've got to learn to write good music first" argument, and instead only focus on the sound aspect of the problem.
One on the strengths of other new libraries, is that you have 3 samples (mic positions) going at once. Thats how real orchestral recording is done, and that gives you total control. That also gives you real reverb, which has exponentially more delays than even the best convolution reverbs.
IMO, VSL could record all future libraries with standard 3 mic positions, and modify VIP to play back multiple positions at once.
Not a musicologist, neither professional musician, am I, but
the Columbia recordings of Strawinsky directing his works in 1950s -60s (1958 ??) can be a case in this discussion, especially since Igor was mentioned in the posts. It struck me that the master made the individual phrases and instrument performances stand out more individually than later (other) recordings, some of which I appreciate more than Strawinsky's. The instrument "noise", also of the intro bassooon, is well audible on these old recordings (nb), as is the director, and his paperwork.
So it really may depend on the intention of recording and listening and on getting used to.
(The close micing characteristics of instruments are actually there when the instrument plays. Much depends on the frequency dependent attenuation, which requires eq-ing for which Instruments Pro gives a suitable approximation.)
Gerard