@mpower88 said:
[...]then again perhaps the engineers will think "go to hell!!!" haha.
Go to hell! ;-D
No - but seriously: I appreciate the thoughts you devote to MIR, and rest assured that we have lots of new ideas and approaches up our sleeves. The topic "spatialization and reverb" is nothing VSL will leave alone for quite a few years to come, that's for sure.
That said I (unsurprisingly) have a hard time to follow your rationale why MIR fails so miserably, at least for your ears. Maybe it is a question of expectations. Real rooms rarely sound "pretty", and I perfectly understand that the raw realism of MIR venues is sometimes hard to take. (The same is true with VSL instrument samples, but that's a different story 😉 ...) To say that algorithmic reverb superseeds convolution-based reverbs is the exact opposite of my listening experiences of the last 25 years, though.
Jack Weaver is pointing to a French product which actually could be founded on a concept I outlined eight years ago -> Longcat's "Audio Stage" . The underlying idea and even some parts of the GUI are much like my plans for a Post-Pro MIR, but without IRs, because it's based on virtual room models. I'm very fond of the basic idea, but I have to admit that I wasn't convinced by the acoustic results at all, at least in a musical context (... I just tried the demo).
Kind regards (and _now_ go to hell ;-)) ...),
/Dietz - Vienna Symphonic Library