;-)
-A
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Make sure Kontakt Memory Server is OFF. Also, in a host, do not use multiprocessing option in Kontakt.
Also, if you are instantiating Play engine, it has a memory server and the two memory servers on OSX will probably not work together. It will crash at the last instantiation of one or the other, was my experience.
It seems to be solved with Kontakt 4.2. - since yesterday in a public beta test. All the issues (I've had some on my system) are gone away.
But one new weird thing happens: In a reloaded metaframe in every Kontakt instance every instrument has loaded TWO times...???
So if you want to avoid this wait for the official Kontakt version.
For me that update is a very big improvement and this issue is not a big problem.
With the new K 4.2. version seems clear now, where does the issues are coming from...But I'm far away to running down K 4. In this spinning world it will be not so easy to build a VSTi that fits in every host. They have heavily worked on this. That's great!
Frank