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  • VE PRO AU Latency Compensation

    I posted this another thread but thought I should start a new one.  I can't seem to get the latency compensation to work with DP6, I spoke with MOTU and they said that it's not anything on DP's end.  Here's a test that I did:

    I loaded identical patches into 4 instances of K3, one loaded in DP, 1 in Bidule (in rewire mode) and 2 loaded into 2 different VE PRO instances with buffer settings of 0 and 2X.  The internal and the Bidule tracks play back tightly synced but when compared to the K3 instance in DP, the VE PRO instances are both out of sync, the effect with the 0 buffer instance is slight but noticeable and the difference with the 2X buffer instance is very noticeable.  If I put DP into multi-record and enable the MIDI tracks for the internal DP instance and both of the VE PRO instances, the latency is identical whether it is triggered from my keyboard or played back in DP after several start/stop cycles.  

    Anyone else have the same experience?


  • I noticed that too especially on percussion patches. I have to move MIDI tracks forward in time to compensate. It does not seem to happen on all channels but I may be mistaken.

    G5, 10.5.8 and DP7 as a host, MacBook, 10.6.1 and VEPro32 as  a slave.


  • if you have UAD plugins you can use "Track Advance" to "push" your midi data ! (it's a native plugin like the "delay compensation" but for the inverse effect !)

  • That's what I'm doing with the native DP plugin. But this is not a solution, just a workaround. Every time I change the buffer setting in VEPro plugin I will need to change the time shift for each MIDI track.