I've read some other threads about VE3 and multi core issues, and it seems like each instance of VE3 gets assigned it's own core by the host/daw. So folks are able to spread the load across cores by starting up multiple instances of VE3 and balancing their template appropriately.
For VE Pro, it seems like there will be new challenges with the support for 3rd party VSTis. It does't seem practical to load an individual instance of VE Pro for each cpu hungry VSTi. Or will the footprint of VE Pro be so lightweight that this becomes practical? And if VE Pro is multi core aware, how is this being implemented in order to be compatible with hosts/daws that are multi core aware?
Really looking forward to release of VE Pro [:D]