I think VSL are absolutely right in their approach. You cannot remove reverb once it's there but you can always add it to your own taste and with modern convolution plug-ins this can be very effective.
The only usable alternative to a dryish sound would be to record in an ambient hall with a large acoustic and make phase related 4 channel samples where the reverb vs dry mix was controllable. Apart from the complexity and cost and computer resources to run this would be much more prone to error in use by less experienced users.
When a complete orchestra plays together there is no denying that remote pick up of, say, things like the horns on the violin mics add to the realism of the recording but this sort of "reverb" could never be achieved with samples and what VSL currently does with its ambient approach is definately the best for samples.
Julian
The only usable alternative to a dryish sound would be to record in an ambient hall with a large acoustic and make phase related 4 channel samples where the reverb vs dry mix was controllable. Apart from the complexity and cost and computer resources to run this would be much more prone to error in use by less experienced users.
When a complete orchestra plays together there is no denying that remote pick up of, say, things like the horns on the violin mics add to the realism of the recording but this sort of "reverb" could never be achieved with samples and what VSL currently does with its ambient approach is definately the best for samples.
Julian