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  • sounds that move around

    Is it possible to have off-stage instuments moving closer and closer to coming on stage? I am using convolution reverbs and I understand how to make it sound like the instruments are off-stage instruments...I just don't know how to make them moving closer and closer in real time.

    calaf

  • You could try to "fake" it, changing the wet/dry-ratio in realtime. But to be honest - it is one of the restrictions of "simple" convolution-reverbs that you are fixed to one position, actually (the position of the original impulse, that is). Having multi-impulse-responses (MIRs) will take care for that, for a certain amount.

    HTH,

    /Dietz - Vienna Symphonic Library

    /Dietz - Vienna Symphonic Library
  • How do I record moving the wet/dry in real time? (I am using SIR with Sonar)

    calaf

  • You might try recording/bouncing two versions, one close and one far, and then crossfading in a multitrack. Might work, though you'd have to be careful about making sure your waveforms line up exactly, or else you'll get some nasty results.

    ~Chris

  • Good advice!

    /Dietz

    /Dietz - Vienna Symphonic Library
  • Or just try not to use (only) SIR for that task and download a demo of a reverb software like silverpsike or of the many others that don't use convolution and try your luck there. www.mda-vst.com is also offering a free 3D round panner and reverb, though I don't think that might be too useful to you.

    Or download some of the impulses offered at noisevault.com that provide you small, medium and large hall settings from hardware units and try to mix two of those with differently increasing/decreasing wet/dry-ratios. Not a purists'approach though - but if it sounds good it is...

    Best,
    PolarBear

  • You might also try a high-cut filter for the "off-stage" part (i.e., chop off some high end while the player's off-stage)... shouldn't be a problem to automate the changing roll-off amount. Just be sure to put the filter *before* the reverb in the dsp chain (so it's the direct sound that's changing as it enters the stage, not the stage itself!). As far as the verbs go, if you've got the CPU juice, I'd record all the convolution reverbs at the same time, then cross-fade between the files in the mix - this should keep everything happily in phase... "should". Although, this last point is kind of interesting, because I've heard opera recordings where they attempted to 'stage' the piece for the recording, and there's often a bit of phasing weirdness that happens when the performer passes from one mic field to another... it might actually be worth simulating (though that would be much trickier!). Depends what you want, I guess...
    damn... now that I think about it, you'd actually have to automate the predelay as well, wouldn't you? Dietz, will MIR deal with moving sources? I can't imagine it, somehow, but I guess you never know...

    J.

  • Thanks for all the ideas guys...don't know what I'll end up doing.

    This was an interesting topic though!

    calaf

  • last edited
    last edited

    @jbm said:

    [...] Dietz, will MIR deal with moving sources? I can't imagine it, somehow, but I guess you never know...

    J.


    The feature-set for the MIR 1.0 is more or less clomplete. The first incarnation of the MIR will most likely not support a moving sound-source directly, but as we already _have_ a multitude of possible positions of the signal in the room, so a workaround should be possible, at least. We'll see.

    I'm pretty sure, though, that we will wish to implement this someday. :-]

    /Dietz - Vienna Symphonic Library

    /Dietz - Vienna Symphonic Library