Many people ask this, looking for "lush" strings (whatever that may be). - Hi Lamont, this thread is for you, too! ;-]
From my experience, strings are always something very special to deal with engineering-wise, mostly due to the socio-acoustic expectations listeners have with them. Strings per se are able to produce _very_ un-smooth listening experiences, so we have to make them "smooth" - even more if the recordings are very pure and un-altered.
The most important way is to deal with the sonic appearance of the string-section _arrangementwise_ (... the big "lushness" everybody seems to expect "built in" to a string section is mainly proper voicing and dynamics) - but this is something I won't cover here. What _we_ can do with the sound is some clever EQ'ing, and dealing with room and reverb.
If you want to make the strings less "direct", more "easy": well, I'd try to drop a range (using a Q of about one octave) around 3.700 Hz for 3 to 4 dB, especially with the violins. Another range to loose the "squeek"-factor (no real term, but you get the message) is around 2.500 Hz - just experiment a bit. - Arrangements with little harmonic change or an emphasis on a certain note tend to develop an annoying preponderance of some few resonances (or harmonics). Very often, I cut these resonances in the range between 1.5 to 4.5 kHz with a very sharp peak-EQ (smaller than 1/10 of an octave), not seldom as much as 8 to 12 dB. (The same is true with voices, BTW).
Another way to "lighten" up the string section is to use a little more reverb for them - maybe even a dedicated reverb. This is something you would find on "real" recordings, too. Just make sure that the reverb you employ is not too "muddy" (not too much low-mids - use an EQ for the reverb-return, if you like), yet not too shrill. - A well-kept secret is to modulate the _send_ into this dedicated reverb just a little bit, on behalf of chorusing or harmonizing, to make the resulting reverb-tail even more interesting and animated, while not disturbing the direct signal with artificial side effects.
All that is just a starting-point for your own action, but I hope you get the idea.
All the best, and have your own findings posted, please! :-]
/Dietz - Vienna Symphonic Library
[Edited for typos ...]
From my experience, strings are always something very special to deal with engineering-wise, mostly due to the socio-acoustic expectations listeners have with them. Strings per se are able to produce _very_ un-smooth listening experiences, so we have to make them "smooth" - even more if the recordings are very pure and un-altered.
The most important way is to deal with the sonic appearance of the string-section _arrangementwise_ (... the big "lushness" everybody seems to expect "built in" to a string section is mainly proper voicing and dynamics) - but this is something I won't cover here. What _we_ can do with the sound is some clever EQ'ing, and dealing with room and reverb.
If you want to make the strings less "direct", more "easy": well, I'd try to drop a range (using a Q of about one octave) around 3.700 Hz for 3 to 4 dB, especially with the violins. Another range to loose the "squeek"-factor (no real term, but you get the message) is around 2.500 Hz - just experiment a bit. - Arrangements with little harmonic change or an emphasis on a certain note tend to develop an annoying preponderance of some few resonances (or harmonics). Very often, I cut these resonances in the range between 1.5 to 4.5 kHz with a very sharp peak-EQ (smaller than 1/10 of an octave), not seldom as much as 8 to 12 dB. (The same is true with voices, BTW).
Another way to "lighten" up the string section is to use a little more reverb for them - maybe even a dedicated reverb. This is something you would find on "real" recordings, too. Just make sure that the reverb you employ is not too "muddy" (not too much low-mids - use an EQ for the reverb-return, if you like), yet not too shrill. - A well-kept secret is to modulate the _send_ into this dedicated reverb just a little bit, on behalf of chorusing or harmonizing, to make the resulting reverb-tail even more interesting and animated, while not disturbing the direct signal with artificial side effects.
All that is just a starting-point for your own action, but I hope you get the idea.
All the best, and have your own findings posted, please! :-]
/Dietz - Vienna Symphonic Library
[Edited for typos ...]
/Dietz - Vienna Symphonic Library