This is an interesting topic, and I agree with that about Simon's demo, as well as the others - they have a great, wide-ranging sound. It is a large question but I think one key is getting each instrument to play in a natural-sounding way - with a consistent and realistic dynamic range being very important. And they must be related to each other realistically. In other words, not to have a solo flute with a wider range of dynamics than a trombone section, etc. I've noticed on my own attempts that it is very easy to distort the natural balances because of the multiply recorded nature of samples - first sampled, then "re-recorded" over and over again in the performances, mixing, etc. But if you can get each instrument to sound naturally balanced within itself and without, then, because the VSL is so detailed and accurate, it becomes more a matter of orchestration, though that is a whole art form in itself.
What I'm trying to do is get to the stage of a good sound being ONLY a matter of orchestration. So that if the music sounds bad, it is purely because I did not do a good job on musical grounds, rather than technical...
What I'm trying to do is get to the stage of a good sound being ONLY a matter of orchestration. So that if the music sounds bad, it is purely because I did not do a good job on musical grounds, rather than technical...