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    @Another User said:

    It all depends on the style of music you are writing, your realtime playing skills, the length of the work itself and the amount of time you have. But I find it ironic that on one hand technology is about to provide us with the largest sample library ever conceived, and yet some people are stating that the same technology will never be able to provide the means to use it realistically. Very little research and effort has been put into this particular area to date, but I do not agree that computers will not allow extremely convincing interpretations once it is. I believe that Sibelius, due to its intuitive, almost tactile working environment, represents the best hope for the eventual assimilation of a truly professional notation program and playback device.


    It's not as gloomy as you make it seem, Gungnir. The problem is that an application designed primarily to be a scoring application is not going to be the best hope for musical interpretation because scores, due to their very nature, do not contain an ENORMOUS amount of performance information that we assume performers have. It would be like a word processor with a text to speech function reading poetry.

    Now you could conceivably build many hidden layers on top of the notation level of something like Sibelius that could contain all the data needed massage what's down in black and white to actually realize a piece of music. I have a feeling, however, that if Sibelius is ever bloated up to actually do this, it is going to be a very cumbersome, unintuitive piece of software. Regardless, non-realtime tinkering with these aspects is always going to be more painful than what can be accomplished in real time by a performer (even if every line of a large orchestration needs to be played individually). A musical synergy is built up in a real time performance process that is going to be extremely difficult to accomplish in a non-real time way. Personally, I start out with a reduced guide track on a default instrument to establish tempo and basic feel. Then I use that guide in a fixed head graphic editing display window to visually "conduct" the performance (along with the audio). It's amazing how well and fast this works. At some point, I'll lose the guide audio, and I might go back and replace some of the early tracks once more of the orchestration is built up. In this sense, I'm rhythmically and dynamically playing with the orchestra, reacting and relating to all the other "players," hopefully playing in a stylistically correct manner. An enormous amount of intuition and on-the-fly editing comes into play. I can't begin to imagine how this could be accomplished in a non-real time environment with even a great sample library. To begin with, how would you accurately calibrate the dynamics of each solo and section instrument? This is something that's much better done by ear.

    Maybe someday we'll have an application that can both score and musically realize the score. Personally, I feel Logic is much closer to that ideal right now. At this point in time, however, achieving *excellence* at either task requires the use of specialized tools. You might as well ask why humans, after thousands of years of civilization and tool making still don't have one single eating implement that simultaneously fulfills the function of knife, fork and spoon. I am open to someone or some company coming up with a solution that elegantly integrates scoring and performance, but it hasn't happened yet. Personally, at its present level of development, I would no more want to use Sibelius or Finale to perform music than I'd want to eat soup with a fork. [;)]

    Lee Blaske

  • Lee,

    Great post! This is really exactly what I also do think explained in a very
    comprehensive way!

    [code:1:3985285a10][i]>Personally, I start out with a reduced guide track on a default instrument >to establish tempo and basic feel. Then I use that guide in a fixed head >graphic editing display window to visually "conduct" the performance >(along with the audio). It's amazing how well and fast this works. At some >point, I'll lose the guide audio, and I might go back and replace some of >the early tracks once more of the orchestration is built up. In this sense, I'm rhythmically and dynamically playing with the orchestra, reacting and >relating to all the other "players," hopefully playing in a stylistically correct >manner. [/i][/code:1:3985285a10]

    I do not understand exactly the procedure, but it sounds really interesting. Could you explain once more exactly how you proceed? Sorry my english is not that good!

    Thanks

    Igor

  • Great post Lee, I totally agree with you.

    I second Igor, and I would also like to understand more the procedure you were talking about. It looks like it is something I have been looking for.

    Thanks,
    Martin

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    @Another User said:

    You might as well ask why humans, after thousands of years of civilization and tool making still don't have one single eating implement that simultaneously fulfills the function of knife, fork and spoon. I am open to someone or some company coming up with a solution that elegantly integrates scoring and performance, but it hasn't happened yet. Personally, at its present level of development, I would no more want to use Sibelius or Finale to perform music than I'd want to eat soup with a fork..


    Well, as previously stated, my big concern is that, with the amount of time it may take to eat the soup with your spoon, the meal may become cold. [[;)]]

    Possibly this is one of the reasons one can comb the web and not come up with a well done symphonic emulation of an extended classical work from the literature, hence the myth of virtual orchestration at this point in time. Whereas I agree that real time input directly solves some very important problems associated with using the current configuration of notation programs, it may also simultaneously create other problems.

    If I am understanding your post correctly, to attain true realism, most phrases would be played into a sequencer in realtime to allow an interactive relationship with the other parts. One of the major features of the massive new libraries, however, is of course the inclusion of a myriad of both the many individual articulations required, as well as the necessary phrases also needed to yield truly realistic results. To allow the use of these features in realtime would therefore require the necessary keyswitches and controller options for each instrument (this may be coming with VSL, but to what extent?), but also, and importantly, the ability to effectively incorporate them while playing complex phrases to yield convincing results.

    Now, one can easily imagine playing a particular passage demanding starting notes (e.g. detache), slurred notes, repeated notes, interval skips, crescendos, decrescendos, possibly an appoggiatura or grace note here and there, maybe a gliss, not to mention all the necessary pre-recorded phrases of runs and scales, some double stops, sforandos, in addition to the actual articulation changes themselves (e.g. sautille changing to sul tasto, etc.). The skills and dexterity required to incorporate these realtime programming elements (assuming VSL provides controller programming for them all), while simultaneously producing the subtle expressive nuances desired in phrasing and timing, may prove to be considerable indeed.

    One also has to purchase and becomes proficient with multiple pieces of music software (some that many feel look more like the instrument panel of an automobile than a professional composition environment) and be willing to spend major amounts of time tweaking and editing layered takes which appears to be essentially more like multi-track tape recording. (Again, assuming I am not misinterpreting things). If its going to take me six months to sequence my first symphony (just an unfounded fantasy, I assure you), I would be better off to use the time working the day job and using the income to hire an real orchestra.

    Alternatively, we could finally start to use computers for what they often do best, perform redundant tasks such as the assignment of articulations based on the musical phrase itself (e.g. interval notes, marcatos, grace notes, etc. where appropriate), as well as providing various timing algorithms to apply to supporting parts, etc.. One would of course play in major espressivo lines, but a plugin would be used to provide a "first pass" of user defined articulations to supporting phrases, and hence most articulations are automatically programmed awaiting review, and then possible fine-tuning by the user. In other words, sophisticate the best professional software to meet the needs of the new reality of mega-articulation libraries and finally stop "programming programs".

    I may be wrong, but the thought of doing a virtual orchestration of the Brahms Second Symphony by playing it in realtime is somewhat daunting. I believe the only true eventual solution is to concentrate on enhancing the capabilities of professional notation programs to assist in the many mundane, but necessary, programming tasks involved, as well as allowing more flexible realtime recording, and therefore "eliminating the middleman" (sequencers). Software designed to recognize the new mega-libraries will provide the consolidation, not isolation, of the tools required for both composition and its immediate realistic performance, and thus acknowledge the enormous cost of the true currency of the modern age, our time.

    Cheers, Gungnir
    [:)]

  • [quote=gungnir][I may be wrong, but the thought of doing a virtual orchestration of the Brahms Second Symphony by playing it in realtime is somewhat daunting.

    I dont know, but a virtual orchestration of a Brahms symphony or any other great classic standard work seems to me something not very sensible to do. It would be about as interesting as playing Brahms second on an accordeon or even less. But for comtemporary composers who do not have an opportunity to be played by a real orchestra or music for movies etc. the system can be very usefull.

    About entering music in real time, I do thing you are not really seeing things as they are normally done. Of course their will be lots of editing to be done after entering notes in real time. I never enter any articulation -program change- in real time (I just try to play them as well as I can), but the only thing which imports is timing, velocity and a few other controlers which you can enter in real time. And without the slightest doute, this gives a much more real result as writing your music in with Sibelius. What time is concerned, it is not that bad. What is difficult is the organisation of the studio. All patches have to be numbered and one has to develop a fast way to enter program and control changes, which is not so difficult with the new sequencer programs and some hardware like Logic Control. When everything is going OK, I can compose and produce about 30 seconds of (comptemporary+very complicated) orchestral music per day, which is not bad, I think.

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    @MartinL said:

    Great post Lee, I totally agree with you.

    I second Igor, and I would also like to understand more the procedure you were talking about. It looks like it is something I have been looking for.

    Thanks,
    Martin


    Martin,

    I waited for the answer of Lee, but Since I do something similar, I can explain it in the meantime.

    Here how it goes: In Logic I take a track with a woodblock sound and record the guide track playing all beats and signifant rythms- this without a MIDI click and without taking any notice of the sequencers tempo. After I do use the reclock function to place this beats in the amount of measures and beats as written in my score. I finisch up with the sequncer following the guide track with all tempo changes. Then I can enter my score playing after the the midi click - which follows the guide track hhuuu..- and like this obtain a fairly natural performance. In order to use the Reclock function in Logic it is necessary to read the manual and make a few experiences first, but it works fine for me. I did record a solo concerto this way, the solo part audio and live first, then adding the guide track and finally recording the MIDI accompanment. As soon as the final mix is made, I will post it on my website. This will be the first project I do with this system.

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    @IGOR said:

    Here how it goes: In Logic I take a track with a woodblock sound and record the guide track playing all beats and signifant rythms- this without a MIDI click and without taking any notice of the sequencers tempo. After I do use the reclock function to place this beats in the amount of measures and beats as written in my score. I finisch up with the sequncer following the guide track with all tempo changes. Then I can enter my score playing after the the midi click - which follows the guide track hhuuu..- and like this obtain a fairly natural performance. In order to use the Reclock function in Logic it is necessary to read the manual and make a few experiences first, but it works fine for me. I did record a solo concerto this way, the solo part audio and live first, then adding the guide track and finally recording the MIDI accompanment. As soon as the final mix is made, I will post it on my website. This will be the first project I do with this system.


    Really interesting Igor. I wish I was still using Logic to benefit that reclock function. Unfortunately, I switched to Cubase SX after the Apple buyout, and it doesn't seem like Cubase SX has such functions to reorganize the tempo. That's a shame... [:(]

    Right now, I am so desperate that I'm thinking of writing a simple program myself to do that.

    Thanks for sharing your trick.

    Martin

  • Hello Paul:

    Back in 2002 you posted this:

    "Working with reasonable notation-programs is a very important point for us too. We´re currently working on it, at this point I can´t give you further details, just drop by from time to time and you´ll stay up to date. "

    How are things going with this?

    Michael Matthews