By the way, your #2 must be using VSL rather than, say, NI players. The V.I. Player can load a lot of available RAM, like 1.7GB out of 2 installed or something - I forget the exact number.
And as to #1, the 32-bit sampler still has to load samples from memory addresses. My thinking is that if it only sees 32 bits worth, it doesn't matter how much the host can see, it still can only access 4GB worth of RAM.
And as to #1, the 32-bit sampler still has to load samples from memory addresses. My thinking is that if it only sees 32 bits worth, it doesn't matter how much the host can see, it still can only access 4GB worth of RAM.