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    @hetoreyn said:

    Also The IR colour is off, and the direct signal .. is of course muted cos I'm using the Stage Positioning feature.



    Hetoreyn-- this is incorrect. Using the stage positioning feature requires direct signal. In fact, when you use it you can NOT mute the direct signal. So you should rarely use any dry signal when using the Stage positioning feature or you will get phasing.

    Best,
    Jay

  • I am going to try that exact approach right now, except I am panning within Vegas audio which seems very accurate. Thanks for the info Jay. I think you are right about constantly experimenting.

  • Bill-- I should note that I've yet to do a mix I am totally happy with. So as Dietz is fond of saying-- use your own ears-- if it sounds good to you it is good (and the converse is also true-- if you hate the sound then don't do that way!).


    The tricky part is that sometimes it sounds great one day and terrible the next. Go figure!


    Best,
    Jay

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    @hetoreyn said:

    Sure thing .. have a listen to this theme I've been doing lately.

    This was mixed using 10 instances of AV. Each one was for an instrument group .. Violins .. violas .. etc.

    And all panned according to the presets. Now .. I used no other FX .. EQ .. or filtering. The EQ on AV was off .. as was the dampener. Also The IR colour is off, and the direct signal .. is of course muted cos I'm using the Stage Positioning feature.

    So this is as natural as it gets .. but as you hear .. it sounds bloody awful!

    I'm in the process of remixing this pieces .. but this will give you a clear example of what some of my AV mixes have been like .. when I've been going .. "by the book".

    http://www.elvenmusic.com/public/Drizzt-Audio-bad-mix.mp3
    This does sound strange. However, why did you switch color off? My mixes sound nothing like this.

    DG

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    @hetoreyn said:

    Also The IR colour is off, and the direct signal .. is of course muted cos I'm using the Stage Positioning feature.



    Hetoreyn-- this is incorrect. Using the stage positioning feature requires direct signal. In fact, when you use it you can NOT mute the direct signal. So you should rarely use any dry signal when using the Stage positioning feature or you will get phasing.

    Best,
    Jay
    Jay, Direct signal and dry signal are not the same. Direct signal is processed by AV, dry signal is, errrr, dry....! You shouldn't get any phasing when using both. However, if you set your mix to less than 100% you will get phasing.

    DG

  • I just did a mix with less than 100% wet - using about the same as what Jay mentioned though I went between 45 to 64% wet and there is no phasing at all. Also, it is now much clearer and better defined. This was on a mix I did 100% wet previously that sounded terrible.

    BTW I have been comparing these Altiverb mixes to an overall reverb wash from my Lexicon mpx500 that I use for CPU-friendly monitoring while working with MIDI. It is very difficult to get Altiverb to sound anywhere near as good as the Lexicon.

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    @William said:

    I just did a mix with less than 100% wet - using about the same as what Jay mentioned though I went between 45 to 64% wet and there is no phasing at all. Also, it is now much clearer and better defined. This was on a mix I did 100% wet previously that sounded terrible.

    BTW I have been comparing these Altiverb mixes to an overall reverb wash from my Lexicon mpx500 that I use for CPU-friendly monitoring while working with MIDI. It is very difficult to get Altiverb to sound anywhere near as good as the Lexicon.

    This is why I add dry signal to the 100% wet mix. I think I've said it before, but I'll say it again anyway. I think of AV (100% wet) as the room ambient mikes and the dry signal as the close mikes. When I can be bothered I use a small send from the dry signal to my Lex in the same way as I would when using the close mikes of an orchestra recording.

    DG

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    @hetoreyn said:

    Also The IR colour is off, and the direct signal .. is of course muted cos I'm using the Stage Positioning feature.



    Hetoreyn-- this is incorrect. Using the stage positioning feature requires direct signal. In fact, when you use it you can NOT mute the direct signal. So you should rarely use any dry signal when using the Stage positioning feature or you will get phasing.

    Best,
    Jay
    Jay, Direct signal and dry signal are not the same. Direct signal is processed by AV, dry signal is, errrr, dry....! You shouldn't get any phasing when using both. However, if you set your mix to less than 100% you will get phasing.

    DG


    I admit that I am not certain of what I'm about to say but... my current muddled understanding is that while dry and direct are not the same they can be close enough to cause some phasing. The folks at Audioease mentioned that setting the color button to IR (instead of flat) will lessen the likely hood of obvious phasing and the amount of delay applied by AV to the direct signal will also have an effect on the potential for phasing. The more delay (further back on the stage?) the less possibility of phasing issues.

    But I admit I could be completely wrong!! This is just my understanding as of today. Audio engineers please step forward and weigh in. [:D]

    Best,
    Jay

  • Jay, this is one reason why I say use the color knob and set the mix to 100%.

    DG

  • Here is a direct quote from Peter Bakker of AudioEase from their forum:


    Re: Direct Vs. Dry Sound...
    Reply #2 - 26. Mar 2007 at 09:19 Quote The 'flat direct' sound is the dry signal, but delayed and gained to take the place of the direct sound in the IR. This was done so you can use uncolored sound for the speaker placing options.

    Both colored and flat direct clash with untreated dry sound: they are so close together that they will cause comb filter effects.


    Re: Direct Vs. Dry Sound...
    Reply #9 - 27. Mar 2007 at 09:27
    The issue is not that different from the ones described above: the direct sound in the IR can cause phasing problems with the dry sound, and that will be worse when it's color is turned to flat.

    The direct sound in the IR is later than the dry sound, giving a few samples delay, causing filtering and phasing effects.

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    @JBacal said:

    Here is a direct quote from Peter Bakker of AudioEase from their forum:


    Re: Direct Vs. Dry Sound...
    Reply #2 - 26. Mar 2007 at 09:19 Quote The 'flat direct' sound is the dry signal, but delayed and gained to take the place of the direct sound in the IR. This was done so you can use uncolored sound for the speaker placing options.

    Both colored and flat direct clash with untreated dry sound: they are so close together that they will cause comb filter effects.

    Jay, this is exactly my point. If you think about it, in the real world adding close mikes doesn't cause phasing, so why should the dry sound when it is added to a mix?

    DG

  • WHAT???!!!!


    Why is there a wet-dry knob if it should not be used?

    (trying to remain calm... trying to remain calm... trying to remain calm...)

  • The issue has to do with the way Altiverb creates their IR's. There is a direct signal component to their IR's. Some companies remove the direct signal from their IR's. A synthetic hardware unit like the Lexicon has no direct signal (I might be making up this fact and could be completely wrong about this!!!). That is why adding a dry signal to a Lexicon wet signal does not create any phasing. But the Altiverb IR's have a direct signal plus early reflections plus reverb tail. This is why adding a dry signal MIGHT cause some phasing. If the direct signal and the dry are too similar you may get an unwanted phasing effect. Therefore, if you want to add dry (and I like dry in my mixes) then it might be necessary to set the color knob to IR and turn down (or even mute) the direct signal. Of course, if you don't hear any phasing (or if the slight phasing adds a desirable warmth) then you can just leave the direct signal alone.

    Best,
    Jay

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    @William said:

    WHAT???!!!!


    Why is there a wet-dry knob if it should not be used?

    (trying to remain calm... trying to remain calm... trying to remain calm...)

    You can use it, just don't (probably, possibly, maybe) add dry sound as well when it's not set to 100% wet. I think that it is of most use when not using stage positions.

    DG

  • Hi guys, William asked me to chime in. A few tips I figured out along the way if this will help:

    1. Don't widen past "default" of a certain IR: Correct - don't move the altiverb speakers further apart. There is normally plenty of width in the VSL files they don't need widening -do this over the mix via placement of instruments and groups in the field, not by widening them individually, narrow only if you wish.

    2. Don't narrow to mono - but narrow a fair amount if you wish.

    3. The speakers are not really panning at all, they are placement, which is different. It is hard to achieve a studio style panning effect with these speakers, and I figured out, they are not really for that. My suggestion is to use Waves S1 or another stereo panning utility before altiverb, do you narrowing of the field and positioning there if / how you want to, and then add to that effect by placing the altiverb speakers as well. In other words, do a bit of panning with S1 then finish off the job with altiverb - stereo speakers in altiverb should remain at default for this scenario, no need to narrow and narrow again or narrow then widen! all you are doing in altiberb is adding to the panning effect. [edit I forgot to mention the reason I think S1 is just fantastic is the assymtry parameter - it's awesome I don't know of another placement plug in that has this feature it is not only left / right and width the assymetry gives a whole new dimention of placing and shaping the sound and is absolutely invaluable, I can't rate this highly enough. If you can I suggest you demo it because it's really good. Instead of just placing the sound on the stage where it is like the instrument is playing 90 degrees to the stage you can turn it, and that kind of changes the sound source without filtering the sound in anyway, and you can achieve both MUCH more realistic panning techniques and also must more, where you wish, precise technqiues. Finally another small pointer, never "monoise" a stereo source with either S1, and never use the built in panning of your host. Instead, just take the stereo file, and mute one channel - you now have a mono recording.]

    4. Very important. The direct signal should only be ON at ONE stage in the process NEVER more. This is where the phasing effects come in. In fact, you can leave this off altogether throughout, and just use the mix buttong but this is less effective for the placement effect.

    5. Like they say, think of altiverb as a real room, what you are doing is placing speakers in a room, not the instrument you are playing through them - the result IS different - so they are there to emulate and to assist but they are not the real thing - that's why you need to use S1 or your choice of panner to refine the signal before going into altiverb.

    6. William: The wet/dry knob is for use without "direct" sound. Direct sound *is* your dry signal *through* the IR being used. - adjust short reflections and tail to adjust the mix. When turning off direct signal, use the wet/dry as your wet dry [[:)]]

    7. If you are using the altiverb "preset" style placement technique, you should turn down the short reflections on the buses - the placement altiverbs - don't leave them at -0db - these are adding short reflections. OR, you should turn OFF short reflections at the master - that might work, and only mix in the tail, but just be careful not to double up on SF in the chain.

    8. The colour knob is important, I leave it set to IR most of the time. The IR used is also important.

    9. The "master tail" should only have signals coming into it from the placement reverbs - no other dry signals - and those signals from the placement altiverbs should naturally be 100% wet from those altiverbs, so when you mix with direct signal off, and use just the wet/dry to mix your tail in you shouldn't get phasing effects since the dry signal we are talking about is actually the dry "non" tail version of the processed signal not the original dry sound from the instruments if that makes sense.

    I hope that helps a bit [[:)]]

    For my 2c worth, I think of all convolution reverbs available AV is the best one right now. It can be frustrating but once you work it out, and realise that what is frustrating is simply the many possible options, then you just have to tailor your options down and focus them into something that works.

    Best,
    Miklos.

  • A futher thing based on what William said in an earlier post: When mixing at 100% with the dry signal, treat the short reflections and tail as your wet/dry mix. If you turn them off, you are getting only direct signal - the dry sound of the room (but not a dry signal). Then just mix them back in to the degree you want - this might be why it sounded terrible before.

    Miklos.

  • O.K., thanks Miklos I will try some of those options...

  • Though to add to my previous post, I will need to take the Krell Brain Boost that Walter Pidgeon in Forbidden Planet survived, but Warren Stevens did NOT, in order to do all that Miklos says here. It is far too complex for human brains. Of course, Miklos is actually an alien, one of the few Krell who survived the destruction of the Id force that was let loose on the planet. Dr. Morbius actually did not know that a few Krell survived, and emigrated to Earth. Miklos is one of them. I'll bet you people did not know that? Well, now you do. And he is benefitting us all with his advanced knowledge. Though many humans are incapable of enacting such knowledge.

  • Ha ha, I just read this - v funny. Thanks William, although I would say that a truly brainy person would have been able to explain the principles of AV much more simply than I have.

    I thought about how to simplify what I said eaerlier, and really it comes down to this:

    There are 2 modes in altiverb.

    1. You USE the direct sound going through the IR, then you turn the wet / dry knob to 100wet always.

    2. You MUTE the direct sound going through the IR, then you can use the wet / dry know to control the mix of the IR.

    It's really basically as simple as that.

    When using method 1 - you control the mix between the direct "dry sound" of the IR (which is different to a completely dry signal) by using the volume of the short reflections and tail and direct sound to mix the sound as you like.

    When using method 2 you can also use the principles behind method 1 - mixing up and down the short reflections and tail but you should always leave the direct sound OFF.

    The problem is that the direct sound going through the IR which is basically a dry sound of the ROOM (as in specifically different from a dry sound that has not been touched by AV) is so close to the actual dry sound in most cases, that you will get phasing and other ugly effects, this is why it is to be avoided - you need to set the wet / dry knob to 100% to make sure that 100% of you dry sound is coming from altiverbs direct sound (which is not dry, but processed through the room).

    Make sense?

    Miklos

  • I'm curious how you guys are actually implementing these options - I use Digital Performer (just always have) as my sequencer, driving 4 Gigastudios, each using Gigapulse reverbs. If I was going to use AltiVerb, wouldn't it need to be a plug-in for my Pro Tools rig, and if so, I guess I'd have to implement it on each section recorded separately. Which is fine, except then I can't hear it properly during composing, etc.

    In fact, that brings up another issue, which is that I like to record my sections into Pro Tools via optical digital, which requires me to manually repatch a cable, and do 4-5 passes per cue. The sound is vastly superior to just taking a stereo sum off of my mixing board into Pro Tools, but it is also vastly more time-consuming. What are you guys doing?

    _Mike