I did a quite similar approach to my template. With some deviations.
As I work in Samplitude which relies on a 32 bit floating point mixing engine I don't have to care for clipping *before* the master fader. If the D/A-output clips I just lower the master fader. This is an approach which doesn't work on ProTools, for example. Furthermore it is just an approximation which needs to be adjusted for every individual piece.
In my template I was more concerned about the relative ff levels. So trumpets double loudness than horns. horns double loudness than strings and woodwinds. But I didn't set these levels by numbers but by ear.
On the other hand, since all instruments can play more or less equally soft the midi programming doesn't translate automatically between the instruments. I think about applying input filters to the individual instruments so instrument programming can be moved around freely without adaptation.
Angelo, you don't mention relative levels. How did you set these up?
As I work in Samplitude which relies on a 32 bit floating point mixing engine I don't have to care for clipping *before* the master fader. If the D/A-output clips I just lower the master fader. This is an approach which doesn't work on ProTools, for example. Furthermore it is just an approximation which needs to be adjusted for every individual piece.
In my template I was more concerned about the relative ff levels. So trumpets double loudness than horns. horns double loudness than strings and woodwinds. But I didn't set these levels by numbers but by ear.
On the other hand, since all instruments can play more or less equally soft the midi programming doesn't translate automatically between the instruments. I think about applying input filters to the individual instruments so instrument programming can be moved around freely without adaptation.
Angelo, you don't mention relative levels. How did you set these up?