>The disconnect is that I'm always right and other people are only right when they agree with me.
Amazing! I've found the same thing.
Amazing! I've found the same thing.
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@Nick Batzdorf said:
The disconnect is that I'm always right and other people are only right when they agree with me.
@paynterr said:
Of course, by the time 64 bit is actually up and working on all hardware and software, solid state disks may have developed sufficiently (read - become cheaper) that we no longer need such a significant pre-load in VSL (or other plug-ins). They can simply read the data off the (solid state) hard-drive instead. It is worth remembering that the only reason for such a large pre-load (OK - only large because of the number of samples we have) is because of the latency of contentional hard-drives, which have to physically seek across the drive using a mechanical arm.
With the advent of solid state disks, it takes the same amount of time to find any piece of information on the drive - and it does that 100x times quicker than a conventional drive.
It is a funny time. I suspect that this race to get bigger and bigger memory on a machine may suddenly find itself redundant.
Of course, this also means that the concept of de-frag maybe becomes a thing of the past. Who cares if your data is all over the place on a solid state drive, if it takes the same time to access it wherever the data resides.
Interesting...
I don't think it will be a long way off before the concept of memory and hard-drives start to merge and we no longer think of the two as separate entities.
@jbm said:
I'm only running 2.5 GB in the dual 1.8 now...
@jbm said:
I'm only running 2.5 GB in the dual 1.8 now...
@Nick Batzdorf said:
"Other companies have already delivered this, so for once VSL is lagging behind"
Only EastWest's PLAY as far as I know.
@Nick Batzdorf said:
"Other companies have already delivered this, so for once VSL is lagging behind"
Only EastWest's PLAY as far as I know.
Just picture all us VI users hunkered down, punching in matrix mappings on the command linewell considering you have to make friends with terminal from time to time this shouldn't be too hard ... and you could always use emacs [:P]
@cm said:
nick, stephen, sorry if i lost track on this, but your statements read contradicting ... has been PLAY already released or are more details to be announced this fall ... i don't get it ...
@cm said:
DG, i agree when you say *Windows has had a good, stable 64bit OS for a number of years*, but i can't agree on *and now has two* [:P]
christian
@DG said:
Not to rain too hard on VSL, I have to say that from what I've read so far PLAY is not in the same league as the VSL VI player (apart from the 64bit thing) and has a number of bugs. There are many planned features, but like anything else, until they are available, they don't exist. A bit like Leopard...... [:D]
DG
@DG said:
Not to rain too hard on VSL, I have to say that from what I've read so far PLAY is not in the same league as the VSL VI player (apart from the 64bit thing) and has a number of bugs. There are many planned features, but like anything else, until they are available, they don't exist. A bit like Leopard...... [:D]
DG