Yes I would like an elegant way to split one instrument from the DAW across several locations in MIR 3d using various parameters 😉
Thank you!
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@Pancakes said:
Yes I would like an elegant way to split one instrument from the DAW across several locations in MIR 3d using various parameters 😉
Thank you!
Hi Pancakes,
an unusual idea. 😊 Would you mind going into detail a bit, explaining the suggested workflow and the intended results?
TIA!
Oh wow, hi! First of all I LOVE MIR it's wonderful.
As far as my suggestion: Let's say you have a single drum kit percussion instrument in MIR coming in from the DAW. But you want to offset the percussion kit based on pitch so that the hi hat and the snare drum each have their own separate locations inside of MIR. That way you could give each pitch of the associate drum kit a different location.
You could also do something similar with octaves as well so that if you have a brass section instrument, each octave could be spatially offset inside of MIR as well.
And then you could do a lot of other things by replacing key pitch or octave with any number of other parameters like volume, panning, even spectral analysis for a lot of different effects using MIR.
As far as workflow is concerned, I was thinking that inside of MIR you could simply make an instrument as normal. Then control+click drag that instrument in order to duplicate it. Once duplicated, you could specify which parameter it should use to modify how its behavior will be differentiated from the original instrument that it was duplicated from.
Example:
1) Make drum kit instrument as normal and place it where you like in the editor
2) Ctrl Click Drag that instrument in order to create a [linked] duplicate that uses the same sound source as the orginal but can be moved around the editor and modified independently of the original.
3)The [linked] dupes will have options that change the behavior of where they will, for example, only play sound information that is associated with a certain pitch, octave, volume, or certain spectral parameters... or even ducking portions of the instrument and playing it in a different location than the rest of the instrument... the possibilities go on and on.
4) There would have to be check boxes for redundancy management so that maybe you want to prevent the orginal from having any overlap with its linked dupes... or maybe you don't.
That's basically how I see it. Thanks for responding! Let me know what you think 😉
@Dietz said:
Hi Pankakes,
these are some quite unconventional suggestions. But wouldn't it be much easier to apply all these processing steps pre-MIR and send these signals to individual MIR instances then ...?
The keyword in my original post was "elegant". I think if you could do this inside of MIR it would encourage much more experimentation because you could simply say, "I wonder what this sounds like..." and then try it out in MIR. Rather than having a plan ahead of time. With all the mic options and mic positions and room options and wet vs dry and position variables I think that experimentation is key being able to ctrl drag a spectral copy of a pre-existing MIR instrument is much more elegant because you could try the effect in multiple music files while staying inside of MIR's massive sandbox of variables. It would allow the process of using MIR to be as organic as possible. It would also allow you guys to further advertise it as a sound design software and with all its abilities why shouldn't it also be seen as sound design in addition to simulating a room musically?