To add to what I wrote above, It is actually not necessary to to all those edits in the text editor.
If you build your new preset structure on the tutti once, you can basically get all the individual section by searching and replacing those sections. All the ones replaced will error out in the player which makes it easy to delete in one click, and you are left with the desired section.
Then rinse and repeat for each section.
This way all you need to do is:
1- in Synchron open a factory tutti preset (let's say Elite Strings tutti patch)
2- customize the preset to get the desired cells/dimensions structure.
3- deselect any cells and right click, copy root slot
4- paste in a text editor
5- delete ranges with search and replace as outlined in the custom presets page from VSL
6- search and replace vi1 with vi2, then va, vc and db.
7- open Violins 1 factory preset in Synchron
8- right click, reset instrument
9- right click, paste root slot
10-right click, enable all slots (here is where I can the range is wrong, showing wide range)
11- right click, paste root slot again (range will be updated showing the correct range)
12- right click, delete all slots containing missing patches (only Violins 1 will be left)
13- save out your new custom Violins 1 patch
then move to the other sections by going back to the text editor, press undo until you reach the point where you just deleted the ranges and then start again by searching and replacing this time with vi2 instead.
And so on until all sections are done.
I was also thinking that maybe having `force disable all slots` affects the range issue where I need to paste twice, but I prefer to keep them disabled by default to save ram and speed.
PS
can someone update the title of the thread? I wrote frame ranges instead of ranges (I work on images frame ranges at my job and it slipped in)