You are of course allowed to do whatever you want. We all know the old saying, "If it sounds right, it is right." π
I just try to keep things in perspective for the occasional visitor of this forum. For many, things are complex enough already as they are, even with "canonical" methods, when aiming for a listening experience beyond conventional stereo. I think it's just fair to point out possible misunderstandings, like this one:
@Macker said:
Well that's not exactly valid in Apple's world where, for example, on every mix channel in Logic Pro except Stereo Out the user can choose to use the built-in binaural panner option (ever since Logic 8 about 15 years ago).
That's only a question of the viewing angle. Of course you could binauralise each and every channel individually, but now that we have actual 3D DAWs, the options go far beyond these early solutions, so it makes perfect sense to present a full-blown final 3D mix to the audience in a binauralised form. After all, this is what Dolby, Apple and others do with their proprietary formats, too.
@Macker said:
the inevitable crosstalk between simulated speaker channels tends to degrade the psychoacoustic cues essential to binauralisation.
This is were you lost me. The simulated "crosstalk" is an integral component of any kind of binauralisation. If you don't like it, just listen to a conventional stereo mix on your headphones. π
/Dietz - Vienna Symphonic Library